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-   -   Entity Lab (Engine based) [Final] (https://forums.alliedmods.net/showthread.php?t=77107)

Miczu 09-05-2008 17:13

Entity Lab (Engine based) [Final]
 
2 Attachment(s)
Description:
This (powerful?) tool can be used to get all entity data :wink:
Entity like: players, doors, trigers, weapons, sprites(like sparks, water, light effects, bones, rain) and more :wink:

Usage:
Command (open menu):
  • /eel
  • say /eel
Stand for "Engine (based) Entity Lab"
When class isn't 'player' (you can still get data from that command:up:):
  • radio1 - next ent in class
  • radio2 - laser mode
  • radio3 - [lock]/[unlock] entity search

You can Get ent by:
  • Aim at it (don't work with all ent!)
  • Touch (wont work with SOLID_NOT)
  • New ones (for short life spawn like granade)
  • Or look through all entitys on the map (sorted by class).

You can ignore ent or ent_class if you dont want (sparks after nade explosion).

Ent position on radar and (if wanted) laser pointed.

You can look data by type (integer, float, string...1-5 in menu). Or only the changing ones (9. Change Detect).

To Do:
- Any ideas yet

Known bugs:
-None

Notes:
  • My english isn't that good :oops:
  • This is my first plugin here. Hope you like it :up:
  • Only for people with entity experience :wink:

Images:
Image01
Image02
Image03
Image04

Miczu 09-06-2008 03:51

Re: Entity Lab (Engine based)
 
Bug fix:
Current class and entity wasn't display in menu "7. Ent search".

Miczu 09-06-2008 04:39

Re: Entity Lab (Engine based)
 
Bug fix:
Change Detect didn't work.

Alka 09-06-2008 09:28

Re: Entity Lab (Engine based) [Final]
 
Just tested the plugin.This tool is great.The data are showed in real time and you can detect all kind of ents. Gj

Exolent[jNr] 09-06-2008 13:56

Re: Entity Lab (Engine based) [Final]
 
Fix the "Category" for this plugin, since it's more of a "Technical/Development" plugin.

Miczu 09-06-2008 13:58

Re: Entity Lab (Engine based) [Final]
 
I did it in the first time (when i edited it, it go default to 1 type xD).

Miczu 09-06-2008 14:55

Re: Entity Lab (Engine based) [Final]
 
New:
  • radio1 - next ent in class
  • radio2 - laser [on]/[off]
  • radio3 - [lock]/[unlock] entity search

It was hell to go to next ent when you get it from 7.Ent search (while you look truth data).

[X]-RayCat 09-07-2008 05:39

Re: Entity Lab (Engine based) [Final]
 
Nice gj.

I will be using this for sure. :)

Miczu 09-08-2008 05:25

Re: Entity Lab (Engine based) [Final]
 
New:
  • Laser bug fix
  • Laser box added

Image04

e11e1e11 09-08-2008 05:32

Re: Entity Lab (Engine based) [Final]
 
very nice tnx.


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