AlliedModders

AlliedModders (https://forums.alliedmods.net/index.php)
-   CSDM (https://forums.alliedmods.net/forumdisplay.php?f=87)
-   -   CSDM 2.0 (Old Version) (https://forums.alliedmods.net/showthread.php?t=290)

BAILOPAN 03-17-2004 20:40

CSDM 2.0 (Old Version)
 
1 Attachment(s)
UPDATE - Version 2.00 Released!
This mod removes dead mode from Counter-Strike, letting CS servers have varying styles of Deathmatch play.

----------------

CSDM is modular. You can choose to only run the module itself, which does efficient and accurate respawning and has other optimized capabilities, or you can enhance it with CSDM plugins. The available plugins are:
  • Equip - Weapons/equipment menu
  • Presets - Random preset spawning
  • Misc - Various miscellanious features
  • Protection - Configurable spawn protection
  • Tickets - Lets you have round ticketing
  • Spawn Editor - Menu GUI for editing map spawns
The module portion was coded by me (BAILOPAN), the plugins were a team effort by me and Freecode. Huge thanks to Riddick51 of UFC for sponsoring CSDM2 development. CSDM2 is a total rewrite of CSDM1, focusing on massive optimizations and much more flexibility.

If you want a map to be supported, contact me, or read the readme on how to do it yourself, and then submit to me the ent/spawn definition file.

The CSDM package is attached this post. Click here to read the documentation. Simply extract it and edit your config files. Make sure to read csdm.cfg to tweak your settings!

Latest changelog:
Code:

2.00 Release Build 500 (10-18-2005)
    Completely rewrote CSDM to be a modular API.
    CSDM is now a module, controlled by separate plugins.
    Configuration is through a unified file, rather than cvars.
    Replaced spawn commands with a graphical, intuitive spawn editor.
    Improved spawn algorithms.
    Rounds can be blocked correctly again.
    ResetHUD exploits no longer work.
    Added round-ticketing mode.
    Removed all support for AMX Mod (all versions).
    Removed all support for earlier versions of CS.
    Removed "item" and "ffa" modes (to be re-added later).
    Vastly reduced base CPU usage.

Click here for source code
(for archival purposes, the old download had over 33,000 downloads, and another 5,000 from amxmod.net)

Freecode 03-17-2004 23:11

This IS a place-holder for future add-on plugins (if needed)

tnsk8er27 03-17-2004 23:45

oh i know i love it!

Johnny got his gun 03-18-2004 02:44

Oh I see you approved your own plugin :lol:

Maybe this mod could be cool to play with Metamap, but then Metamap plugin would need to be changed. It could spawn a new map every 5 minutes or so.

DoubleTap 03-18-2004 09:35

Quote:

Originally Posted by Johnny got his gun
Oh I see you approved your own plugin :lol:

Maybe this mod could be cool to play with Metamap, but then Metamap plugin would need to be changed. It could spawn a new map every 5 minutes or so.

Metamap sounds quite interesting, and looks great... Once I figure it out, and can ad other banners and such like in the picture, this plugin/mod will fit it perfectly... I see a new Frag Night once AMXX seems stable enough to a coding idiot like myself :)

Vic/DT

MagicShot 03-18-2004 10:25

hmm
 
Quote:

Originally Posted by Johnny got his gun
Oh I see you approved your own plugin :lol:

Maybe this mod could be cool to play with Metamap, but then Metamap plugin would need to be changed. It could spawn a new map every 5 minutes or so.

lol!

I love this Plugin.. I give it a 5.. very original!! :D

ToTaLKaosPaNcAk3 03-23-2004 01:39

What are gonna be in the next csdm version?

i heard u are making more teams.

Eclipse 03-28-2004 04:51

:D
 
Hello, AMX Mod forums =D.

Anyways, will this version of CSDM work on listen servers?

Please, say yes =D =D =P

BAILOPAN 03-28-2004 11:01

I don't think so. Development has begun on CSDM 2.0, THAT will work on listen servers.

ToTaLKaosPaNcAk3 03-28-2004 11:46

is that for condition zero or counter-strike


All times are GMT -4. The time now is 10:13.

Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.