[CS:GO]Increased Nade Damage
1 Attachment(s)
Increase Nade Damage Version 1.0.3 Description: This plugin increases the HE Nade and decoy damage and radius. Its very simple to use and works GREAT for CS:GO where the nades work extremly bad. Cvars:
Requirements: To-Do list:
Credits:
Notes:
Change log: 1.0.0 09/12/12 Initial Release 1.0.1 09/13/12 Hopefully fixed the error on mapchange. 1.0.2 09/14/12 Added ConVar: sm_decoyPower Added ConVar: sm_decoyRadius Fixed some typos 1.0.3 09/14/12 Removed Decoy Code |
Re: [CS:GO]Increased Nade Damage
Oh nice found, yea csgo HE grenade is damn useless (low damage). Nice share, thanks.
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Re: [CS:GO]Increased Nade Damage
Tried to get the plugin, "Plugin failed to compile! Please try contacting the author."
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Re: [CS:GO]Increased Nade Damage
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Re: [CS:GO]Increased Nade Damage
Thank you, Since I don't code I only know of the web compiler and it states you need sdkhooks which I don't know how to get that locally so it would compile.
The mod is great, it really improves things though I changed the Cvar of damage to 1.8 for a bit more hurt. It doesn't seem to save into a cfg file, will it be back to 1.3 damage every restart? |
Re: [CS:GO]Increased Nade Damage
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Re: [CS:GO]Increased Nade Damage
Thanks! I've been using Sticky Nades Lite to accomplish this. I just turned off the sticky part and the adverts that they're sticky. But was able to increase power and radius with it. Works for CS:S and CS:GO.
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Re: [CS:GO]Increased Nade Damage
The plugin works as advertised but I get these in my SM error logs every map change.
Code:
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Re: [CS:GO]Increased Nade Damage
nice plugin , thanks
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