Mirror Damage
1 Attachment(s)
Mirror damage
About: This plugin mirrors damage on friendly fire servers. Modules required: fun FAQ) Q) Can i use this plugin on a lan server? A) No. Credits: Ops in #AMXmodx @ Quakenet for alot of help ( + AssKicker & CheesyPeteza ) |
help
i use ur plugin but when i use it on my dod server it dosnt load it says this when i put it in debug
09:04:44: [AMXX] Invalid event (name "damage") (plugin "mirror_damage.amxx") 12:06:54 L 02/12/2005 - 09:04:44: [AMXX] Native error in "register_event" on line 23 (file "phpA4wdaO.sma"). |
Use compiler on this website and not whatever you used.
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i did i re downloaded the plugin in sma and compiled it and i still get that error on my server
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do u know what the problem is because people i always kill me with friendly fire and its pissing me off if u can figure what is wrong please let me know i am using linux and amx 1.0 dedicated :o
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I allready told you recompile the plugin.
The problem is the compiler period. ( As you can see from the filename it referes to. The acutual error is that the compiler somehow manged to make every letter lowercase ) |
it's only fun requierd
cool i will download now i can turn friendly fire on |
i did recompile it and it still comes up i have the fun mudual on and its not working
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12:52:11 L 02/12/2005 - 09:50:01: [AMXX] Invalid event (name "Damage") (plugin "mirror_damage.amxx")
12:52:11 L 02/12/2005 - 09:50:01: [AMXX] Native error in "register_event" on line 23 (file "phpqsQERF.sma") |
?
I'd try compiling with the amxxsc program. That treats me better than the web compiler; but hsi plugin worked for me both on-line compiling and amxxsc. |
no support via pm
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i used the amxxsc thing and it stilll comes up
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its still dont work could u please look at ur plugin and see why itas not working for day of defeat
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12:34:59 L 02/13/2005 - 09:32:47: [AMXX] Invalid event (name "Damage") (plugin "mirror_damage.amxx")
12:34:59 L 02/13/2005 - 09:32:47: [AMXX] Native error in "register_event" on line 23 (file "mirror_damage_100.sma") thats what i get when i redownloaded the amxx plugin from here not the sma |
Wonderfull plugin. I have a question to EKS. Is there a way to restore DMG taken by the "atacker"? I know that I can use ATAC, but I like small and usefull plugins, than big ones.
I did some changes here: if(HP > 0) set_user_health(attacker,(get_user_health(att acker) - damage)) && set_user_health(victim,(get_user_health(victi m) + damage)) But how to do, that dmg woud be restored, even when attacker is dead. Would be grateful for help. |
Code:
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A comment on the add hp thing.. i can see that going out of controll :P
16 vs 16 people All people shooting the same guy giving him 1600 hp If he is any good at cs it is as good as godmode :D |
i dont see how that can happen, as im only returning HP taken. But whats the point of Friendly fire if your both doing mirror damage and restoring health
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1 Attachment(s)
register_forward(FM_TraceLine... method
Modules required: fakemeta,fun,engine *seather finds and slightly extends XxAvalanchexX's example from http://www.amxmodx.org/doc/source/fu...eta/set_tr.htm and finds victim by looking at Cheap_Suit's knife zone http://forums.alliedmods.net/showthread.php?t=20396 victim shouldn't even be touched, no chance of victim death, no loss of victim armor cvar: amx_mirror_damage , default = 1 edit:12/17, brought back eks code to handle nades and other non instant bullets which the traceline misses, and refill lost hp and armor [done]todo when i have time: only traceline while +attack[2], so that when you look at people on your team you don't see your own name. [sort of fixed?]bug: restoring victim hp messed up, hp not restored, some have more than 100 hp edit:12/18, cleaned up some stuff, fixed some possible bugs, added +attack[2] detection that i have seen in PaintLancer's http://forums.alliedmods.net/showthread.php?p=66556 edit:12/18, #2, more small bug fixes and misc tweaks todo: revive dead team killed players (in cs killed by HE) |
bad load for the sea_mirror_damage.amxx.
i had the original working fine. Forgot that you need 2 extra modules uncommented for this one problems solved :D |
Great plugin. I have a request for a similar one.
This is a GREAT plugin.
I'm giving you a 5 on this one. Works good on fy_iceworld where spawn killers abound. Really takes away the incentive to spawn kill since the motive for doing so is to increase your kill count, without increasing your death count. Also like that it is tit for tat and not over-kill (ie death for minor or accidental damage). --------------------------------------------------------------------------- I HAVE A REQUEST OF YOU FOR ANOTHER PLUGIN *PLEASE* !!! --------------------------------------------------------------------------- I need a plugin that prevents a person from aquiring (ie picking up) another primary weapon within so many seconds of the start of a round. ---------------------------------------------------------------------------- Tired of ubers grabbing a primary weapon or 2 and disguarding it to get to another weapon in fy_iceworld and other maps. It leaves those weapons with only 1 clip of ammo. REAL inconsiderate. Based on the way this plugin functions I think much of the code is probably already written. Regardless though THANKS for a great plugin. |
that has nothing to do with this plugin.
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Quote:
is most likely already in this code. Just change what you are detecting (weapon pickup for damage done) and what the punishment is (prevention for damage mirrored). OR now that I think of it you could also just pop a message as a second alternative to prevention as an admin choice thing. Anyhow ... consider it please. and thanks one way or the other. |
Re: Mirror Damage
1 Attachment(s)
Great plugin but sometimes it crashes my server
Check the txt file for log, Hope someone can fix it, thanks :) |
Re: Mirror Damage
1 Attachment(s)
Fixed
have add a check,that check if victim/attacker is not WORLD (0) |
Re: Mirror Damage
Quote:
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Re: Mirror Damage
How can i make this plugin. When i attack the victim the victim doesnt recieve any damage/lose any life but only i do?
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Re: Mirror Damage
Is this plugin working with Day Of Defeat? Thanks.
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Re: Mirror Damage
Why not possible on LAN ? How can I edit it for LAN server?
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