[Anticheat] Scan clients temp folder?
would it be possible to scan a clients materials temp folder and if these come back as true kick them from the server....
https://i.imgur.com/jwlYxO7.png |
Re: [Anticheat] Scan clients temp folder?
doesnt VAC does this check if sv_cheats 0 is set ?
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Re: [Anticheat] Scan clients temp folder?
HA imagine VAC actually working :(
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Re: [Anticheat] Scan clients temp folder?
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Re: [Anticheat] Scan clients temp folder?
:)doesnt VAC does this Mini Militia Pro Pack check if sv_cheats 0 is set ?
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Re: [Anticheat] Scan clients temp folder?
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https://developer.valvesoftware.com/wiki/Pure_Servers https://totalcsgo.com/command/svpure...er%27s%20files. |
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Re: [Anticheat] Scan clients temp folder?
When Left 4 Dead games appeared at SteamPipe time, sv_pure hasn't work (maybe since beginning). Also workshop content maybe has give some trouble back then.
What I have tested in other games, sv_pure not check inside VPK files, only loose files and signatured VPK. Again, on other games, you can restrict with sv_pure 1 & 2 to force clients use only signature VPK files, which server allow. - Server admin/host can also compile own custom models/files into VPK files using signature/encrypt, with these specific VPK files player is allowed to use in this (or *these if public key is shared on other servers) server only. It's like bypass sv_pure check, in that server. But client need download these files itself, you can't upload from server. And if we think what bad with this system: Admins are able to cheat in own sv_pure 2 server :P if they are really :crab: I have also got and tested modified "default CS:S VPK" files, which include transparent walls and bright solid color players, it worked in sv_pure 1 and 2... - This is not possible unless some one knows CS:S both public_key and private_key to compile signature VPK files. Or this method has been hacked and some how override to set signature in VPK files. But back to L4D(2), has this game sv_pure fixed yet ? |
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Re: [Anticheat] Scan clients temp folder?
I looked yesterday between CS:S, CS:GO and L4D2 vpk files signatures.
Seem Orange Box games (cs:s, tf2, dod:s) has this signature system (I'm like 99% sure), but CS:GO and L4D2 do not have signature in they vpk files. I assume, these two games not have same system. Maybe hidden feature ? Dunno. |
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