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-   -   Matrix Bullet Time! (https://forums.alliedmods.net/showthread.php?t=69198)

V0gelz 03-30-2008 13:01

Matrix Bullet Time!
 
2 Attachment(s)
Matrix Bullet Time!

Description
This plugin makes the gameplay realy slow and when you shoot you see a tail after the bullets.
It works allmost for any mod but i think that the bullet tails don't go on other mods then css.


Readme:
PHP Code:

/***************************************************************************
 *  vog_matrix_bullettime.sma
 *   version 1.1          Date: 12/12/2008
 *   Author: Frederik     [email protected]
 *   Alias: V0gelz
 *           
 *  I remember i was playing on a server and suddenly everything slowed down.
 *  and i tought 'now that is cool' and i searched around how he did it.
 *  I found it was just a cvar that the server had to change.
 *  So i tought why not remake my matrix plugin and add some more nice effects to it.
 *
 *
 *  Credits
 *     for the flying bullets:  Bonaparte for this laser tag plugin.
 *        http://forums.alliedmods.net/showthread.php?t=60382
 *     for the sounds:  MBchrono for this matrix script on eventscripts.
 *        http://addons.eventscripts.com/addons/view/mb_matrix
 *  
 *  Admin commands:
 *
 *  sm_matrix_bt        -1/0 this enables matrix bullet time
 *                when it is set to 1 it will
 *                stay untill an admin sets it back to 0.
 *  CVARS:
 *
 *  sm_matrix_bt_vote 1         -enables/disables the player's "vote_bullettime"
 *                              chat command so that only admins can set
 *                              the bt mode.
 *
 *  sm_matrix_bt_vote_delay 180    -time before the bt vote
 *                is allowed after map start. 180 = 3 min.
 *
 *  sm_matrix_bt_vote_int 180   -interval between vote casts. In seconds.
 *                180 = 3 min.
 *
 * For Players:
 *
 *      Say: vote_bullettime    -- sets up a vote
 *
 *
 ***************************************************************************/ 

ChangeLog:

Version 1.1
- Removed the cheat flags of "host_timescale" so no other plugin is needed to make sure
that people don't use any other cheat commands.

Version 1.0
- First release.

Download the .zip for the full package!

J@y-R 03-30-2008 21:37

Re: Matrix Bullet Time!
 
Ohhh Very Nice Work :) Funny Stuff

Can u add a Killstrike Function and other Event Functions (He-Kill,Headshot..)
exmaple from MB_Bullettime from Eventscript

http://addons.eventscripts.com/addon.../mb_bullettime

Greetz
JaY

V0gelz 03-31-2008 17:05

Re: Matrix Bullet Time!
 
Mmmm, maybe i could add more triggers... ill see if i got time and if i want to.

Rebell 04-01-2008 02:12

Re: Matrix Bullet Time!
 
Oh very nice.

cya

HSFighter 04-01-2008 06:00

Re: Matrix Bullet Time!
 
Fine Fine... very nice work :up:

I hope this plugin will not take so many performence some the "Bullett-time ES-Script"?

That was the reason for why i have to be deleted the "Bullett-time Eventscript" from my servers.

I will test this Script, and i Looking forward to this project :wink:

V0gelz 04-01-2008 06:22

Re: Matrix Bullet Time!
 
you mean because it lags?

HSFighter 04-01-2008 12:51

Re: Matrix Bullet Time!
 
The Bullet-Time Script from ES (Eventscripts) lags.... yes!!!!!
But this plugin is SM and i think it will run faster and without lags :)

Until now ... no lags :-) * nice work V0gelz.

J@y-R 04-05-2008 00:08

Re: Matrix Bullet Time!
 
Yes Run Better!!!:up:
But is not save :down:
Is bullettime on for 15 Sek, can other players use noclip via console
And the even after the bullettime!!! Is not so good :mrgreen:

And add pls Kill Events :) for He-Kill, Knife-Kill and Killstrike (kill 5 in a row for SlowMo)

Greetz
JaY

V0gelz 04-05-2008 18:22

Re: Matrix Bullet Time!
 
If you read the info above you will know why that is. And how you can prevent it.

FunTF2Server 05-03-2008 20:36

Re: Matrix Bullet Time!
 
this needs tf2 support


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