Evil Admin: Glow
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Evil Admin
A series of related plugins that admins can add or remove depending on what they need on their server. These commands are based on the old AMX commands. Most work on most mods, others are tailored for certain mods such as TF2. Evil Admin: Glow TF2 Only Makes a player glow...kinda. For now, it's for TF2 only since it uses particles. Installation
sm_evilglow<name|#userid> Adds a glow to a player sm_glowme Players can set glow on themselves (Players with VOTE or ROOT only unless sm_glowme_enabled is set thus allowing all players to use it) CVARs sm_glowme_enabled <0|1> Allow all players to glow themselves sm_glowme_nospy <0|1> When 1, spies are unable to use GlowMe. http://i56.photobucket.com/albums/g1...arpath0038.jpg http://i56.photobucket.com/albums/g1...arpath0039.jpg Changelog v1.0.105 Removed env_lightglow because of lack of stability and entities being left around the map. Changed color of players and added particle effect. v1.0.106 Fixed small bug in menu Added common phrases v1.0.107 Added GlowMe Added cvar to stop spies from using GlowMe (by request) |
Re: Evil Admin: Glow
This would go great with the bonus round immunity for immune players!
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Re: Evil Admin: Glow
Awesome! :D
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Re: Evil Admin: Glow
sorry for double post.
For some clients it doesnt turn off, i tried to do the command on the player once again, and it did nothing. On a few players it even carried out on mapchange, I dunno if this is just me? |
Re: Evil Admin: Glow
L 10/25/2008 - 21:23:00: [SM] Plugin encountered error 15: Array index is out of bounds
L 10/25/2008 - 21:23:00: [SM] Displaying call stack trace for plugin "sm_evilglow.smx": L 10/25/2008 - 21:23:00: [SM] [0] Line 73, /home/groups/alliedmodders/forums/files/2/4/5/7/3/32982.attach::(null)() |
Re: Evil Admin: Glow
Change lines 10 and 11 to [33] instead of [32] to fix that error.
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Re: Evil Admin: Glow
or [MAXPLAYERS + 1]
was gonna mention that too, but you beat me to it :wink: |
Re: Evil Admin: Glow
How come we are suddenly getting this error after upgrading 1.1, did something change in the past few builds?
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Re: Evil Admin: Glow
if you went from 1.04 to 1.1 then debug is on by default and responds to all errors. errors that you may not have been logging are now logged.
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Re: Evil Admin: Glow
I have always used 1.1, since day 1 of 1.1 :D Debug was on since day 2 and this null error came a few updates ago from a plugin i had on for months... weird. I tried using this on my server and it doesnt work at all on goldrush or badwater. No glow on anyone I used it on, but chat message works. Menu also closes when you choose a player instead of staying open.
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