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-   -   Solved How to properly debug a csgo server? (https://forums.alliedmods.net/showthread.php?t=335370)

rasmusstol 11-29-2021 07:52

How to properly debug a csgo server?
 
Hello, i have a csgo server that i host, that recently started crashing(out of its own)

How do i prob debug what happends?

Console says nothing, -debug -condebug says nothing, "Accelerator" says nothing.
removing /plugins/ and /configs/databases.cfg does nothing

removing /addons/ does not solve the issue



The server runs perfect for ~5 minutes, then crashes/restarts.

DruGzOG 11-29-2021 08:31

Re: How to prob debug a csgo server?
 
Is your game token up to date?

rasmusstol 11-29-2021 11:11

Re: How to prob debug a csgo server?
 
Quote:

Originally Posted by DruGzOG (Post 2764624)
Is your game token up to date?

Yup, i have even changed it, to see if it was the problem

rasmusstol 11-29-2021 13:29

Re: How to prob debug a csgo server?
 
UPDATE -> seems that chaning host_info_show 2, to host_info_show 1 solved my issue.

asdfxD 11-29-2021 23:09

Re: How to properly debug a csgo server?
 
My Servers running 24/7 with host_info_show 2 without any issues.

freak.exe_uLow 11-30-2021 08:32

Re: How to properly debug a csgo server?
 
Quote:

Originally Posted by asdfxD (Post 2764670)
My Servers running 24/7 with host_info_show 2 without any issues.

I think it's the webpanel of the server operator, I have friends where it works and with others it doesn't, I can't explain it any other way.

fragnichtnach 12-06-2021 02:34

Re: How to properly debug a csgo server?
 
Most likely the server provider is responsible. I would assume that they have some sort of script running that restarts the server every ten minutes if it's not responding. With the update of 24th of Nov their script stopped working / receiving an answer. Which server provider is this? Did they fix it?

fragnichtnach 12-06-2021 02:39

Re: How to prob debug a csgo server?
 
Quote:

Originally Posted by rasmusstol (Post 2764652)
UPDATE -> seems that chaning host_info_show 2, to host_info_show 1 solved my issue.

"host_info_show 1" will make the script back working because the server starts answering to the old protocol. But this isn't the correct solution and will remove other functionalities like reserved slots. The script needs to be fixed to work with
Code:

STEAM_GAMESERVER_A2S_INFO_REQUIRE_CHALLENGE=1
Please have a look here:

https://steamcommunity.com/discussions/forum/14/2974028351344359625/


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