[TF2] Cool Rocket
3 Attachment(s)
<Cool Rocket> Introdution this plugin will make sentry`s rocket to chase enemy. sentry`s rocket will try to chase any closest visible enemy. like, uncloacked enemy spy or normal other enemys. if rocket lost target, rocket will try to find closest target again. if pyro reflects rocket, rocket will immediatly recognize it`s team has changed and will find new enemy. remember that this plugin will make sentry and engineer more powerfull. and one more thing, u can make arrow/stunball/more things.. to chase enemy! look at Configuration for it. and, someone should fix this rukia how that image can be r u k i a? nooooooooo here for some screen shot captured on test. http://cloud.steampowered.com/ugc/59...182CE303EFB8D/ Requirements this plugin needs the things listed below to work:
Installation to install this plugin
Configuration there is 2 cvar for this plugin.
this cvar`s info should be like this "tf_projectile_arrow;tf_projectile_jar_mi lk"
this cvar`s value should be 0 or 1ah, dont forget to edit auto generated cfg file on cfg/sourcemod/ Known Bugs & Limits Of the Mod nothing for yet Special Thanks To i want to say thanks to these guys
Change Log all the date`s format is y/m/d Code:
updaet at 2011 7 27(ver 1.0.2.3) |
Re: [TF2] Cool Rocket
wasn't this already made here : http://forums.alliedmods.net/showthread.php?t=86817 ?
what's the difference between yours and pRED's ? |
Re: [TF2] Cool Rocket
that one is reported as broken.
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Re: [TF2] Cool Rocket
updated.
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Re: [TF2] Cool Rocket
That picture just makes me NOT want to add this to my server. lol
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Re: [TF2] Cool Rocket
oh hell no, that's pure spam over there... imagine an engineer with the wrangler shooting rockets to the sky and getting kills randomly....
add the fuel to the rockets, that means they can't fly for more than n seconds |
Re: [TF2] Cool Rocket
I've got two questions -
Performance wise, how does this compare to sidewinder? (logic in the extension vs. logic in a plugin) Is it easy to add the tracking ability to other projectiles (ie. naris's version of sidewinder: http://forums.alliedmods.net/showpos...2&postcount=88) |
Re: [TF2] Cool Rocket
about first question, performance will not so problem.
two.... anyway i can add that ability to other projectiles too. it will likely needes 6 more line per projectile.k. |
Re: [TF2] Cool Rocket
updated.
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Re: [TF2] Cool Rocket
good job
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