[L4D & L4D2]Witch fixes[Left 4 Fix]
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Witch fixes stuff apart of Left 4 Fix.
https://github.com/LuxLuma/Left-4-fi...04%20fix/witch Huge thanks to silvers in helping me learn alot of stuff about disassembly, IDA, memory patching and finding windows signatures. Thanks Dragokas for testing L4D1 Linux. Thanks fbef0102 for making L4D1 version of witch_allow_in_safezone. Code:
[L4D2]Witch_Double_Startle_Fix Installation: 1.Download the .zip files. |
Re: [L4D2]Witch fixes[Left 4 Fix]
Very Useful, and I went to your Left-4-fix/left 4 fix/witch/ github
I saw you made many fix about witch. And one fix I'm very interesting. Sorry to bother you, do you have plan to do witch_allow_in_safezone.smx for left 4 dead 1? |
Re: [L4D2]Witch fixes[Left 4 Fix]
Not really in l4d2 there is a function that got added to
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WitchLocomotion::IsAreaTraversable() If you want to do it for your self my guess would be to Detour WitchLocomotion::IsAreaTraversable() and check if the survivor is in the safezone nav area and just Set the return to true. Ill have a look into no promises :P |
Re: [L4D2]Witch fixes[Left 4 Fix]
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Re: [L4D2]Witch fixes[Left 4 Fix]
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WitchLocomotion::IsAreaTraversable() wow! what the wonderful fix!!!!! However, there's a problem, I'm sorry, did not know where to find the windows signature PHP Code:
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Re: [L4D2]Witch fixes[Left 4 Fix]
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Nice work on trying and getting it to work. |
Re: [L4D2]Witch fixes[Left 4 Fix]
Hello fbef0102 i think i found it
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Re: [L4D2]Witch fixes[Left 4 Fix]
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[DHOOKS] FATAL: Failed to find return address of original function. Check the arguments and return type of your detour setup. PHP Code:
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Re: [L4D2]Witch fixes[Left 4 Fix]
You want to fill in all the infomation for detours best you can, i think the nav area's are just ints as for the return looks like a bool to me.
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Re: [L4D2]Witch fixes[Left 4 Fix]
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I test in l4d1 linux and windows and it works without any errors Thanks! |
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