Bullet Damage with new HudMessages | UPDATED 10/04/11
10 Attachment(s)
PLUGIN : Bullet Damage with Director Hud Message and HudMessage 2.0 : | Description | : This plugin show Director Hud Message or HudMessage when you hit or you are hit by damage. First, you can write /showbd to disable/enable the bullet damages display for you. Colors : ( DEFAULT ) Victims see a red HUD. Attackers see a green HUD. When the Victim does damage to himself OR a player shoot a teammate, he sees an orange HUD. : | Cvars | : ** Bullet_Damage_Mode : - 0 = It only uses the Director Hud Message --> DEFAULT - 1 = It Uses HudMessage when the victim is far from the attacker AND when the victim & attacker are near it uses Director Hud Message. ** Bullet_Damage_Distance :[Only work when Bullet_Damage_Mode is set to 1] - When the attacker and the victim are at X distance, we will use HudMessage. --> DEFAULT = 600 ** Bullet_Damage_ShowWalls : - 0 : Disabled ( DEFAULT ) - 1 : Don't show the damage you did when you shot through a wall ** Bullet_Show_Spec : - 0 : Disabled - 1 : Show the HudMessage / Director Hud Message to the spectator ( DEFAULT ) ** Bullet_Hs_Mode - 0 : Disabled - 1 : Always show Director Hud Message on HeadShot - 2 : Show : "HEADSHOT" to : Victim & Attacker ( DEFAULT ) ** Show_Accumulated_Damage : - 0 : Disabled - 1 : Show the accumulated damages for the last 5.0 seconds ( Automatically HudMessage ). ( Position : mid-top of the screen ) ** Color_RGB_Victim : - Color of the Message : RGB ( DEFAULT = 255000000 ) ** Color_RGB_Attacker - Color of the Message : RGB ( DEFAULT = 000255000 ) ** Color_RGB_Ourself_Teammate - Color of the Message : RGB ( DEFAULT = 255102021 ) ** Bullet_Text_Mode - 0 : DIRECTOR HUD MESSAGE SIZE - 1 : HUD MESSAGE SIZE THERE IS TWO TYPE OF SIZE : HUD MESSAGE SIZE ( 1 ) = NORMAL SIZE AND DIRECTOR HUD MESSAGE ( 0 ) = BIG SIZE ** Bullet_Show_Mode ( DEFAULT = Arch of Circle ) - 0 : Circle ---> http://**************/photo/my-images/843/circlen.jpg/ - 1 : Vertical ---> http://**************/photo/my-images/706/verticalt.jpg/ - 2 : Horizontal ---> http://**************/photo/my-images...rizontala.jpg/ - 3 : Arch of circle ---> http://img855.**************/img855/6...clevictime.jpg : | Natives | : PHP Code:
Show damages to a player. ---------------------------------------------------------------- PHP Code:
Show a text to the player, example : It will display the message : SPAWN to the player 1 = Attacker style, ( Default color = green & position = right ) PHP Code:
: | Credits | : - Arkshine for this : http://forums.alliedmods.net/showthread.php?t=149210 - ConnorMcLeod for a lot of optimizations and take the RGB in one CVAR : http://forums.alliedmods.net/showthread.php?t=62224 - Schmurgel1983 : http://forums.alliedmods.net/showthr...34#post1436434 ( Help with the bd_show_text native ) - Big Thanks to Micapat :D : | ScreenShots | : Click on the pictures. Attachment 88213 Attachment 88214 Attachment 88215 Attachment 88216 Attachment 90480 ( Vertical ) Attachment 90479 ( Horizontal ) Attachment 90478 ( Circle ) Attachment 90489 ( Arch of circle ) http://img607.**************/img607/3982/sansreih.jpg ==> Accumulated damage PHP Code:
*****Servers using this plugin***** |
Re: Bullet Damage with Director Hud Message
Thanks ! :D
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Re: Bullet Damage with Director Hud Message
Rly Cool :)
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Re: Bullet Damage with Director Hud Message
I suggest you copy the stocks from that include and put them in your own plugin so that people can compile directly here.
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Re: Bullet Damage with Director Hud Message
Good thing.
Is it intentional that client_putinserver and RestartHudPos initialize the Y-Values differently? |
Re: Bullet Damage with Director Hud Message
Instead of task, reset Y pos when Y reaches a specific value.
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Re: Bullet Damage with Director Hud Message
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Added the new SMA on the attachment. |
Re: Bullet Damage with Director Hud Message and HudMessage v1.1
New version added :D.
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Re: Bullet Damage with Director Hud Message and HudMessage v1.1
Suggestions/Request:
1. Support for monstermod 2. Support for walls (not show the damage if you shot through a wall) |
Re: Bullet Damage with Director Hud Message and HudMessage v1.1
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1 - I will work on that tomorrow 2 - Added (: |
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