AlliedModders

AlliedModders (https://forums.alliedmods.net/index.php)
-   Approved Plugins (https://forums.alliedmods.net/forumdisplay.php?f=8)
-   -   Juggernaut (https://forums.alliedmods.net/showthread.php?t=13031)

GHW_Chronic 01-18-2007 17:58

Re: Juggernaut 3.0
 
lol my bad i never uploaded the 3.0 sma. The 2.0 file was up there.

43_b6 03-13-2007 04:38

Re: Juggernaut 3.0
 
there are more than 10 players in server
but always player 1 and player 2 can becomes Jugger
the others never have chance, why?
is it a bug?

GHW_Chronic 03-13-2007 06:10

Re: Juggernaut 3.0
 
try it now, I somehow deleted a line so only the last and the first player seemed to be chosen.

43_b6 03-16-2007 08:59

Re: Juggernaut 3.0
 
Quote:

Originally Posted by GHW_Chronic (Post 451967)
try it now, I somehow deleted a line so only the last and the first player seemed to be chosen.

yeah, it works fine now! thanks man!!

but I got 2 problems
1.the score won't keep, it restart av round just like Juggernaut 1.0
2.if next juggernaut dead this round, then he will spawn at CT side
so he can not buy any weapon, and die soon with sadly...LOL

can you add gravity setting...something like jn_gravity xxx
then the jugger can do high jump.....

pablo_jre 04-09-2007 00:20

Re: Juggernaut 3.0
 
what servers are running this mod, my clan server (Tactical Chaos) use to have the mod, but we lost that server

i love the mod/script btw, and so could you guys post the IPs of the servers running it..

thanks a bunch



l8r

xplosionz 07-28-2007 16:23

Re: Juggernaut 3.0
 
screenshot

[IMG]http://img443.**************/img443/4899/terminatorsy1.th.jpg[/IMG]

D o o m 01-06-2008 04:11

Re: Juggernaut
 
German translation
Code:

[de]

MSG_NEWJN = %s ist der neue Juggernaut!

MSG_JNHP = JN Gesundheit: %d

MSG_JNFRAGS = JN's Frags: %d

MSG_JNDEATHS = JN's Todesfaelle: %d

Notice: I didn't translate Juggernaut, because it's the plugin's name and the German translation words sounds wierd..

biglittle007 01-06-2008 10:49

Re: Juggernaut
 
Spanish/Espaņol:

Code:

[es]

MSG_NEWJN = %s es el nuevo Juggernaut!

MSG_JNHP = Salud del JN : %d

MSG_JNFRAGS = Muertes causadas por el JN: %d

MSG_JNDEATHS = Muertes propinadas a JN: %d


SCHWEDEN 02-09-2008 04:01

Re: Juggernaut
 
GHW, PLEASE fix these bugs: =)

1. If playernumber = 1, dont sv_restartround
2. "if next juggernaut dead this round, then he will spawn at CT side
so he can not buy any weapon, and die soon with sadly...LOL"


I really like it, but ppl wont come to the server (stay on it) if the first player keeps being roundresetted =(

Cheers

smile 06-03-2008 13:06

Re: Juggernaut
 
Totally Awesome plugin but can you add possibility to:
  • Juggernaut will have unlimited ammo (can be used v3x script)
additional:
  • Implementation to War3FT players can play some events with boss (giving extra XP for killing jugg). This can be useful for High Rated XP servers.
thx a lot.


All times are GMT -4. The time now is 05:41.

Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.