Re: Juggernaut 3.0
lol my bad i never uploaded the 3.0 sma. The 2.0 file was up there.
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Re: Juggernaut 3.0
there are more than 10 players in server
but always player 1 and player 2 can becomes Jugger the others never have chance, why? is it a bug? |
Re: Juggernaut 3.0
try it now, I somehow deleted a line so only the last and the first player seemed to be chosen.
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Re: Juggernaut 3.0
Quote:
but I got 2 problems 1.the score won't keep, it restart av round just like Juggernaut 1.0 2.if next juggernaut dead this round, then he will spawn at CT side so he can not buy any weapon, and die soon with sadly...LOL can you add gravity setting...something like jn_gravity xxx then the jugger can do high jump..... |
Re: Juggernaut 3.0
what servers are running this mod, my clan server (Tactical Chaos) use to have the mod, but we lost that server
i love the mod/script btw, and so could you guys post the IPs of the servers running it.. thanks a bunch l8r |
Re: Juggernaut 3.0
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Re: Juggernaut
German translation
Code:
[de] |
Re: Juggernaut
Spanish/Espaņol:
Code:
[es] |
Re: Juggernaut
GHW, PLEASE fix these bugs: =)
1. If playernumber = 1, dont sv_restartround 2. "if next juggernaut dead this round, then he will spawn at CT side so he can not buy any weapon, and die soon with sadly...LOL" I really like it, but ppl wont come to the server (stay on it) if the first player keeps being roundresetted =( Cheers |
Re: Juggernaut
Totally Awesome plugin but can you add possibility to:
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