[DOD:S] Pistols only config per map
Anyone have a config for just pistols only. No nades, smoke, rifles, ect. Maybe someone could write a plugin for this. Would enhance the playability on really small maps like icecaverns and so many more. I like to run a wide variety on our VoD servers.
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Re: [DOD:S] Pistols only config per map
We do have the close combat mod but that has to be activated manually by an admin...
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Re: [DOD:S] Pistols only config per map
Hi,
You can setting automaticaly by create a cfg file with same name of you map in cfg folder. if your map is dod_flash.bsp, you create dod/cfg/dod_flash.cfg and you put your cvar to enable your plugin. And in /cfg/server.cfg you put your cvar to disable your plugin. Like this when server change map, plugin is disable. This is an example : PHP Code:
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Re: [DOD:S] Pistols only config per map
How would I load this for just pistols only on lets say dod_flash.cfg
What would I put in the config file? https://dodsplugins.mtxserv.fr/viewtopic.php?f=7&t=52 |
Re: [DOD:S] Pistols only config per map
I'm guessing here, but looking at this you would put
dod/cfg/server.cfg: dod_closecombat_source "0" dod/cfg/dod_flash.cfg: dod_closecombat_source "2" That way the plugin is diabled in all maps except dod_flash that enables pistols |
Re: [DOD:S] Pistols only config per map
No I tried that a long time ago. It doesn't work.
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Re: [DOD:S] Pistols only config per map
Hi,
Since you updated your server, it certainly works now, I think Silver knows what he's talking about, otherwise he wouldn't be: "SourceMod Plugin Approver". ;-) I have friends who are in 1.10 it doesn't work for them, I know you updated to 1.11 not long ago, you should try again. For me it work and my server is with sourcemod 1.11.0-6502. ;-) +++. :-) :-) :-) |
Re: [DOD:S] Pistols only config per map
Thats weird it didn't work before. Yeah that does work now. Thank you
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