[TF2] Respawn Effects (3.2, 07/15/2017)
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[TF2] Respawn Effects Hello there! This is my first ever plugin i ever made in SourceMod. So don't flame me pls :cry: This plugin adds a particle effect when a player respawns along with a sound. It can be customized to have 2 different particles on each Team the player is (BLU and RED). It also has support for donators! You can use custom sounds too! That's all it's purpose. Be sure to leave suggestions and if there's a bug leave it below! ConVars
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Re: [TF2] Respawn Effects (2.0, 06/12/2016)
-Reserved
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Re: [TF2] Respawn Effects (2.0, 06/12/2016)
This looks cool. One question: Can you add admin flags?
I have a server and would love to be able to give my donators another cool perk! |
Re: [TF2] Respawn Effects (2.0, 06/12/2016)
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Re: [TF2] Respawn Effects (3.0, 06/18/2016)
Updated this to be fully 1.7 SourcePawn Transitional Syntax, also removed some unnecessary code.
Considering this is your first plugin, Good job. :up: PHP Code:
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Re: [TF2] Respawn Effects (2.0, 06/12/2016)
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Re: [TF2] Respawn Effects (3.0, 06/18/2016)
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Re: [TF2] Respawn Effects (3.0, 06/18/2016)
You could just leave the cvars blank? Or would this cause runtime errors? (i haven't read the code at all)
Also, THANK YOU for doing it properly and using an override to specify who is and is not a donator. |
Re: [TF2] Respawn Effects (3.0, 06/18/2016)
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Nah, I won't leave them blank. It won't cause runtime errors but there has to be a default for them ;) Again thanks for the feedback :) |
Re: [TF2] Respawn Effects (3.0, 06/18/2016)
No, I mean the server operator who wants to have no respawn effect for regular users can make the cvar blank on his end.
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