[L4D & L4D2] Simple AFK Manager [Co-op]
1 Attachment(s)
Description:
My Afk Manager its a very simple and optimized plugin. I wrote it for 4++ co-op servers because the game director does not always kick idle players after move them to spectators and they take a slot. It can be called as bug fix. Versus version. Сonsole variables: "sam_kick_time", "120", "Time before idle player will be kicked in seconds" "sam_respect_admins", "k", "Admins have immunity againts afk manager. Flag value or empty "" to don't protect admins" Changelog: v 1.0 (22 October 2012) - Release. |
Re: [L4D & L4D2] Simple Afk Manager
Thanks !!!
Reserved ! :P |
Re: [L4D & L4D2] Simple Afk Manager
good
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Re: [L4D & L4D2] Simple Afk Manager
doesn't works :s
Quote:
No error. 70 "[L4D & L4D2] Simple Afk Manager" (1.0 coop) by raziEiL [disawar1] Test with debug activate (#define debug 1) : doesn't works and no debug in to chat |
Re: [L4D & L4D2] Simple Afk Manager
What exactly does't work? Plugin dont move you to the spectators? because it does not do it.
This feature is already included in l4d engine and working fine I do not see any reason to reinvent the wheel. Use "director_afk_timeout" convar for this |
Re: [L4D & L4D2] Simple Afk Manager
I am not a kicker after timeout
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Re: [L4D & L4D2] Simple Afk Manager
What game, gamemode what are you doing? Give me more info..
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Re: [L4D & L4D2] Simple Afk Manager
L4D2
tested with bots in versus only |
Re: [L4D & L4D2] Simple Afk Manager
Read carefully
Quote:
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Re: [L4D & L4D2] Simple Afk Manager [Co-op]
I've tested this on my 4+ player coop, nothing happens after 120 seconds.
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