KreedZ (KZ): Spawns Fix
2 Attachment(s)
KreedZ (KZ): Spawns Fix 1.0.0
- Description - This plugin makes sure that every player can spawn properly in case there aren't enough spawn points on the map and/or spawn points are located too close to each other. Originally, if it happens that a player spawns on a point that's occupied by another player (up to 64 units away to be exact), the player occupying that space will get killed. This plugin gets rid of that behavior. I tried other plugins found on this forum that have the same/similar purpose, but all of them failed to properly do this and I always had players complain that there weren't enough spawn points available. - Features -
- Requirements -
- Installation -
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Re: KreedZ: Spawns Fix
Looks good at a quick look.
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Re: KreedZ: Spawns Fix
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Re: KreedZ: Spawns Fix
Nice Plugin can this be used in any Mod ? i mean nothing need to be changed in code ?
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Re: KreedZ: Spawns Fix
It will only work for mods that don't have a terrorist team and have semiclip enabled. The plugin was imagined to only be ran on KreedZ, but I can remove the first requirement. However I'm not going to try and make it work without Semiclip as that could complicate the code as it's not too simple of a task and the result may not always be perfect depending on the map.
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Re: KreedZ: Spawns Fix
oh i was hoping that it can support normal cs mod because in that case other mods would be supported too, and i can't lie having this work without sempiclip would be very good thing to have in a plugin but like you said it would get just harder and complicated, could i suggest that you add sempiclip support in the plugin and enable it on a player that got re-spawned for certain amount of time wouldn't that solve the issue ?, anyway it's a nice plugin thanks for sharing it with us
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Re: KreedZ: Spawns Fix
Can you make it without Orpheu for ReHLDS for any mod? Please.
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Re: KreedZ: Spawns Fix
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Re: KreedZ: Spawns Fix
If you guys need it for any other mod there are other solutions. They didn't work for me personally as on KreedZ it wouldn't matter if 2 or more players would get spawned in the same spot and some plugins just didn't work at all for whatever reason (be it semiclip or something else). After trying multiple plugins I decided to write a final working version specially for KreedZ. This plugin is small, simple and efficient at what it does.
I don't intend to drop Orpheu as a dependency, it's there to stay because it's the most elegant possible solution to this. If you run ReGameDLL_CS on your server then I'm sorry, but I'm not required to support it and I don't have a server running ReGameDLL_CS or ReAPI to test it while developing it. If someone is willing to provide a server then I may do it. Other solutions: https://forums.alliedmods.net/showthread.php?t=248415 https://forums.alliedmods.net/showthread.php?t=114857 |
Re: KreedZ: Spawns Fix
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But, but ... it's a hack module :down: |
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