[Any] Return Trip
1 Attachment(s)
[Any] Return Trip Description:Plugin Version 1.1.1 This is just a quick plugin that returns a player or players to their respective spawn locations.Commands:
Cvars:
Install Instructions:
Let me know if you want these features, otherwise they won't happen!
Version History:
Total downloads as prior to last edit: 46 |
Re: [Any] Return Trip
o0 this might fix teleporter griefing in vs saxton hale servers!
can you add a feature that auto-teleports the players to the spawn if they go away for more than "n" Hammer Units / meters ? other than that, awesome plugin :D |
Re: [Any] Return Trip
You'd need to describe the problem a bit better.
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Re: [Any] Return Trip
Quote:
sometimes on maps like vsh_ram_shacked_b6 or castle siege (while running the VS Saxton Hale mode) people can use teleport exploits to go out of the map. In castle siege, for example, there are some tents in which you can build a teleporter exit to go in and become unkillable from hale. It would be nice to have a plugin that would actually teleport those "exploiters" to the spawn, maybe by assigning some "restricted areas" (i.e. a 2x2 or 4x4 square) that nobody can access. This would be a really cool plugin, in my opinion, as it would help admins stopping exploiters and such people. I'm not sure how difficult it is to make a restricted "square".... :mrgreen: |
Re: [Any] Return Trip
Sounds more like something the map maker should fix. It's also beyond the scope of this plugin.
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Re: [Any] Return Trip
Nice plugin!
You didn't undef REQUIRE_EXTENSIONS before you included tf2, so this will only function on TF2 at the moment. :( |
Re: [Any] Return Trip
Oops, forgot to do that when I merged the versions.
Should be fixed in the latest version. |
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