[CS:S] All players have STEAM_ID_PENDING
I set up a new CS:S server this week and I've noticed SM thinks that all of the players have a STEAM_ID_PENDING steamid (which I think means they haven't been validated yet?).
Code:
sm version Code:
meta version Any ideas would be appreciated. Thanks. |
Re: [CS:S] All players have STEAM_ID_PENDING
check ports, command line, plugins/extensions that could be hooking the client validation events.
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Re: [CS:S] All players have STEAM_ID_PENDING
Thanks for the suggestions, ended up being my GSLT token. I was running a CS:GO server before this and I ended up copying across most of the configuration files & plugins/extensions, one of which had the GSLT token set to the one I made for the CS:GO server.
Seems like using a CS:GO token in CS:S just causes it to refuse to connect to steam rather than give a decent error message :(. Generating a new token for CS:S fixed the issue. |
Re: [CS:S] All players have STEAM_ID_PENDING
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Re: [CS:S] All players have STEAM_ID_PENDING
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in started tos earch in extensions and it was file called connect.ext.2.css.so after deleting everything is oK! |
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