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-   -   SV_StartSound: not precached (0) (https://forums.alliedmods.net/showthread.php?t=339660)

hoovygoblin 09-24-2022 16:34

SV_StartSound: not precached (0)
 
So I have been tearing my hair out over this one annoying error message that keeps on cluttering my server logs on each and every boss on my private Freak Fortress 2 server I launched recently running the more recent rewritten version of the mod with the default bosses from the package.

I am so far able to run it like normal for the most part but what is annoying is that no matter what I do the boss music never works or turns on only the boss sound effects work and I keep on getting the error message "SV_StartSound: not precached (0)" spammed across the screen for seemingly no reason at all as soon as the boss starts and there is no indicator as to what is causing this either.

I have been trying to solve this issue for a while now and I have been constantly searching these forums even forums for other source games to figure out why it's doing this in the first place because it's driving me crazy.

Darn it I published it in the wrong subforum because I forgot to read .

Can somebody please just move this to the right subforum or even better just delete the thread

deprale 09-28-2022 20:58

Re: SV_StartSound: not precached (0)
 
You're missing a sound file or an update made so you need to precache sound files which wasn't needed prior to the mod release.


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