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-   -   FF2 How to make a launcher that use a big explosion effect? (https://forums.alliedmods.net/showthread.php?t=338110)

Kolaxie 06-07-2022 18:00

How to make a launcher that use a big explosion effect?
 
I was wondering if it was possible to allow a weapon to use the explosion effect that giant robot in mvm use (like major crits or stuff like that)

Sardonyx 06-07-2022 19:02

Re: How to make a launcher that use a big explosion effect?
 
Try adding atrribute "521 ; 1" to the Launcher.

Kolaxie 06-09-2022 16:56

Re: How to make a launcher that use a big explosion effect?
 
Quote:

Originally Posted by Sardonyx (Post 2781207)
Try adding atrribute "521 ; 1" to the Launcher.

It works thanks man (i missed it when looking through attributes)


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