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-   -   [HL] Assault Cannon [MiniGun] (https://forums.alliedmods.net/showthread.php?t=184412)

GordonFreeman (RU) 05-05-2012 03:32

[HL] Assault Cannon [MiniGun]
 
2 Attachment(s)
Assault Cannon [AGHL.ru Link]
version 0.1
by GordonFreeman

http://gf.hldm.org/wp-content/upload...06/minigun.jpg

Supported mods:
  • Half-Life only.
Needed Modules:
Description:
Assault Cannon from Team Fortress Classic. Has a high rate of fire and fighting capacity. Has a hight spread, which makes it unusable weapons at long range. Before firing a machine gun should unleash clutching the shooting or using alternative attack. During the promotion of speed of movement of the player drops significantly, and during the fire even more.

Settings:
Code:

// Weapon settings
#define WEAPON_NAME                        "weapon_ac"
#define WEAPON_SLOT                        5
#define WEAPON_POSITION                        5
#define WEAPON_PRIMARY_AMMO                "9mm"
#define WEAPON_PRIMARY_AMMO_MAX                250
#define WEAPON_SECONDARY_AMMO                "" // NULL
#define WEAPON_SECONDARY_AMMO_MAX        -1
#define WEAPON_MAX_CLIP                        -1
#define WEAPON_DEFAULT_AMMO                50
#define WEAPON_FLAGS                        0
#define WEAPON_WEIGHT                        34
#define WEAPON_DAMAGE                        10.0

// Models
#define MODEL_WORLD                        "models/w_tfac.mdl"
#define MODEL_VIEW                        "models/v_tfac.mdl"
#define MODEL_PLAYER                        "models/p_tfac.mdl"
#define MODEL_SHELL                        "models/shell.mdl"

// Sounds
#define SOUND_SPINUP                        "weapons/asscan1.wav"
#define SOUND_FIRE                        "weapons/asscan2.wav"
#define SOUND_SPINDOWN                        "weapons/asscan3.wav"
#define SOUND_SPIN                        "weapons/asscan4.wav"

// Animation
#define ANIM_EXTENSION                        "egon"

Credits:
  • VALVe - for awesome mod Team Fortress Classic.
  • KORD_12.7 - for help with testing, video.
Video:


Do not use webcompiler aka "Get Plugin" button. Get Source and compile it manually.

bOeM 05-05-2012 03:57

Re: [HL] Assault Cannon [MiniGun]
 
Not bad

ANTICHRISTUS 05-05-2012 19:10

Re: [HL] Assault Cannon [MiniGun]
 
so after the Displacer Cannon, you and your friend KORD_12.7 are importing weapons from other HL1 mods to HLDM, really good job and nice ideas :up:

XINLEI 05-05-2012 22:31

Re: [HL] Assault Cannon [MiniGun]
 
ok, now are you trying to convert all the SC weapons?

Arkshine 05-30-2012 10:28

Re: [HL] Assault Cannon [MiniGun]
 
Approved.

samer 123 07-08-2012 04:40

Re: [HL] Assault Cannon [MiniGun]
 
Nice

alencore 09-10-2012 12:35

Re: [HL] Assault Cannon [MiniGun]
 
can't get it won't compile.

ANTICHRISTUS 09-10-2012 14:47

Re: [HL] Assault Cannon [MiniGun]
 
you need weapon mod to compile it, read first post :).

alencore 09-11-2012 00:06

Re: [HL] Assault Cannon [MiniGun]
 
oops sorry didn't noticed.
that's the first time I encountered a manual compile tnc god it's easy to do hehe.


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