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-   -   [CS:GO] Custom Radio Sounds [1.2 / 2020-03-10] (https://forums.alliedmods.net/showthread.php?t=309941)

rogeraabbccdd 08-13-2018 09:40

[CS:GO] Custom Radio Sounds [1.2 / 2020-03-10]
 



Description
Change radio sounds by model.



Install
  1. Upload plugin to your server.
  2. Add your models and sounds to kento_radio.cfg, and don't forget to upload sounds to both server and fastdl.
  3. Included zombie radio sounds and female zombie radoi sounds from CSNZ.
  4. Here's a list of available radio commands.
  5. You can also download radio sounds from Gamebanana.
    Spoiler


Cvars
This plugin doesn't have any cvar.



Commands
This plugin doesn't have any command.



Changelog
Spoiler




Known Bugs


To Do
  • Nothing to do now.



Donate
If you apreciate my work, you can donate me via steam trade offer or paypal.



Credits
  • iNewsekai - I take idea from this best anime theme server in my country.




Git Repo
Download

rogeraabbccdd 08-13-2018 20:12

Re: [CS:GO] Custom Radio Sounds [1.0.1 / 2018-08-14]
 
Update 1.0.1
  • Fix memory leak.
  • Change "ct_bombexploding" to "bombexploding"

Gazyi 04-10-2019 04:42

Re: [CS:GO] Custom Radio Sounds [1.0.1 / 2018-08-14]
 
It works fine with radio commands but automatic responses are not working (throwing grenades, planting, etc.) It also looks like break something in soundcache, because I hear throwing grenade responses every time I'm picking up/buying items.

rogeraabbccdd 04-17-2019 12:29

Re: [CS:GO] Custom Radio Sounds [1.0.1 / 2018-08-14]
 
Quote:

Originally Posted by Gazyi (Post 2646959)
It works fine with radio commands but automatic responses are not working (throwing grenades, planting, etc.) It also looks like break something in soundcache, because I hear throwing grenade responses every time I'm picking up/buying items.

Hi, I found there are some bugs in this plugin, and I'm fixing it.
New version will release soon.

rogeraabbccdd 04-17-2019 13:02

Re: [CS:GO] Custom Radio Sounds [1.0.1 / 2018-08-14]
 
Update 1.1.0
  • Add "gameafkbombdrop".
  • Fix custom radio not working in some maps.
  • Fix custom radio not working in bot.
  • Fix custom radio not playing in some commands. (planting bomb...etc)

I ONLY TEST THIS WITH BOTS

Gazyi 04-21-2019 06:42

Re: [CS:GO] Custom Radio Sounds [1.1.0 / 2019-04-18]
 
Thanks for update. I also tested with bots.
Now bomb planting response works but grenade responses still don't (buffer and sample vars are empty in debug message).

Any ideas why models with only numbers in name fail to be added into g_model array?

For example:
Code:

"Radio"
{
        // 707
        "models/player/custom_player/kuristaja/cso2/707/707.mdl"
        {
                "affirmative"                                        "custom_radio/css/affirmative.mp3"
                "agree"                                                        "custom_radio/css/alright2.mp3"
                "blinded"                                                "custom_radio/css/im_blind.mp3"
                "bombexploding"                                        "custom_radio/css/uh_oh.mp3"
                "bombsiteclear"                                        "custom_radio/css/bombsite_under_control.mp3"
                "bombtickingdown"                                "custom_radio/css/well_cover_you_while_you_defuse.mp3"
                "clear"                                                        "custom_radio/css/clear.mp3"
                "clearedarea"                                        "custom_radio/css/area_secure.mp3"
                "coveringfriend"                                "custom_radio/css/i_got_your_back2.mp3"       
                "coverme"                                                "custom_radio/css/cover_me.mp3"
                "death"                                                        "custom_radio/css/pain5.mp3"
                "defendingbombsitea"                        "custom_radio/css/guarding_a.mp3"
                "defendingbombsiteb"                        "custom_radio/css/guarding_b.mp3"
                "disagree"                                                "custom_radio/css/naa.mp3"
                //"decoy"                                                "custom_radio/css/t_decoy02.mp3"
                //"grenade"                                                "custom_radio/css/t_grenade04.mp3"
                "endclean"                                                "custom_radio/css/nice_work_team.mp3"
                "endsolid"                                                "custom_radio/css/well_done.mp3"
                "enemydown"                                                "custom_radio/css/enemy_down2.mp3"
                "enemyspotted"                                        "custom_radio/css/a_bunch_of_them.mp3"
                //"fallback"                                        "custom_radio/css/radiobotfallback01.mp3"
                //"flashbang"                                        "custom_radio/css/t_flashbang01.mp3"
                "followingfriend"                                "custom_radio/css/im_with_you.mp3"
                //"followme"                                        "custom_radio/css/radio_followme03.mp3"
                "friendlyfire"                                        "custom_radio/css/im_on_your_side.mp3"
                //"goingtodefendbombsite"                "custom_radio/css/goingtodefendbombsite03.mp3"
                "goingtoguardhostageescapezone"        "custom_radio/css/im_going_to_keep_an_eye_on_the_rescue.mp3"
                "goingtoplantbomb"                                "custom_radio/css/im_gonna_go_plant_the_bomb.mp3"
                "goingtoplantbomba"                                "custom_radio/css/im_gonna_plant_the_bomb_at_a.mp3"
                "goingtoplantbombb"                                "custom_radio/css/im_gonna_plant_the_bomb_at_b.mp3"
                //"grenade"                                                "custom_radio/css/t_grenade02.mp3"
                "heardnoise"                                        "custom_radio/css/i_hear_something.mp3"
                "help"                                                        "custom_radio/css/help.mp3"
                "hold"                                                        "custom_radio/css/lets_hold_up_here_for_a_minute.mp3"
                "incombat"                                                "custom_radio/css/in_combat2.mp3"
                //"inposition"                                        "custom_radio/css/inposition01.mp3"
                "killedfriend"                                        "custom_radio/css/what_have_you_done.mp3"
                //"lastmanstanding"                                "custom_radio/css/lastmanstanding04.mp3"
                //"letsgo"                                                "custom_radio/css/radio_letsgo01.mp3"
                //"locknload"                                        "custom_radio/css/radio_locknload07.mp3"
                "lostenemy"                                                "custom_radio/css/i_lost_him.mp3"
                //"molotov"                                                "custom_radio/css/t_molotov01.mp3"
                //"needbackup"                                        "custom_radio/css/radio_needbackup03.mp3"
                "negative"                                                "custom_radio/css/negative2.mp3"
                "negativeno"                                        "custom_radio/css/nnno_sir.mp3"
                "niceshot"                                                "custom_radio/css/nice_shot2.mp3"       
                //"onarollbrag"                                        "custom_radio/css/onarollbrag12.mp3"
                "oneenemyleft"                                        "custom_radio/css/one_guy_left.mp3"
                //"onmyway"                                                "custom_radio/css/onmyway02.mp3"
                //"peptalk"                                                "custom_radio/css/peptalk03.mp3"
                "pinneddown"                                        "custom_radio/css/im_pinned_down.mp3"
                "plantingbomb"                                        "custom_radio/css/planting.mp3"
                //"regroup"                                                "custom_radio/css/radiobotregroup03.mp3"
                "reportingin"                                        "custom_radio/css/reporting_in.mp3"
                "requestreport"                                        "custom_radio/css/report_in_team.mp3"
                "scaredemote"                                        "custom_radio/css/yikes.mp3"
                //"smoke"                                                "custom_radio/css/t_smoke03.mp3"
                "sniperkilled"                                        "custom_radio/css/sniper_down.mp3"
                "sniperwarning"                                        "custom_radio/css/sniper2.mp3"
                "spottedloosebomb"                                "custom_radio/css/bombs_on_the_ground_here.mp3"
                "takingfire"                                        "custom_radio/css/taking_fire_need_assistance2.mp3"
                //"thanks"                                                "custom_radio/css/thanks04.mp3"       
                "threeenemiesleft"                                "custom_radio/css/three_left.mp3"
                "twoenemiesleft"                                "custom_radio/css/two_enemies_left.mp3"
                "waitinghere"                                        "custom_radio/css/im_waiting_here.mp3"
        }
}

Debug message:
Code:

text buf: negative, sample: negative, mid -1, rid 47, model - models/player/custom_player/kuristaja/cso2/707/707.mdl

rogeraabbccdd 04-21-2019 11:00

Re: [CS:GO] Custom Radio Sounds [1.1.0 / 2019-04-18]
 
Update 1.1.1
  • Fix config reading.
  • Remove "negativeno", it's same as "negative".

rogeraabbccdd 04-21-2019 11:02

Re: [CS:GO] Custom Radio Sounds [1.1.0 / 2019-04-18]
 
Quote:

Originally Posted by Gazyi (Post 2648347)
Thanks for update. I also tested with bots.
Now bomb planting response works but grenade responses still don't (buffer and sample vars are empty in debug message).

Any ideas why models with only numbers in name fail to be added into g_model array?

Hi, I have fixed your model problem in latest version.
You have to remove your // in your grenade sound setting.

ayrton09_arg 04-21-2019 13:03

Re: [CS:GO] Custom Radio Sounds [1.1.0 / 2019-04-18]
 
Quote:

Originally Posted by rogeraabbccdd (Post 2648370)
Hi, I have fixed your model problem in latest version.
You have to remove your // in your grenade sound setting.

helloo do you have anime models like in your video?

ayrton09_arg 04-21-2019 16:09

Re: [CS:GO] Custom Radio Sounds [1.1.0 / 2019-04-18]
 
btw i got this on chat when someone use radio

https://i.imgur.com/bnYgrBF.png


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