[CS:GO] Deathmatch 1.5
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Re: [CS:GO] Deathmatch 1.0
Thanks!
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Re: [CS:GO] Deathmatch 1.0
Works great here thanks.
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Re: [CS:GO] Deathmatch 1.1
Awesome plugin, thank you for sharing!
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Re: [CS:GO] Deathmatch 1.1
It can not go to the server for more than 10 players
gamemodes.txt and *.kv files are corrected. P.S. really want to FFA |
Re: [CS:GO] Deathmatch 1.1
The plugin has nothing to do with the number of real spawn points per map. It simply creates fake points and teleports you to one at random on spawn. The plugin is not your problem therefore.
- Check gamemodes.txt and that "maxplayers" is set to 30 for each map. - Delete or modify any *.kv files in the maps folder that may be overriding map settings. - Finally, I'm told, some stock maps support 30 players while others only support 10. Many have had success using the Spawn Tools 7 plugin to add spawn points, available at http://forums.alliedmods.net/showthread.php?t=115496. As for FFA mode, I'm not sure exactly how that would work, but I will look into it. I think CSSDM has a FFA mode. |
Re: [CS:GO] Deathmatch 1.1
1 Attachment(s)
Thank you this also works great with css if u change deathmatch.ini to css weapons
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Re: [CS:GO] Deathmatch 1.2
thank you,
anyway to disable round-end? |
Re: [CS:GO] Deathmatch 1.2
Round end from what? Timer? Is there not a way to disable it through default commands?
mp_timelimit, mp_roundtime, etc. |
Re: [CS:GO] Deathmatch 1.2
Quote:
in server.cfg or any other cfg |
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