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-   Unapproved Plugins (https://forums.alliedmods.net/forumdisplay.php?f=109)
-   -   [CS:GO] Deathmatch 1.5 (https://forums.alliedmods.net/showthread.php?t=189577)

Snip3rUK 07-08-2012 15:48

[CS:GO] Deathmatch 1.5
 
Plugin is no longer supported.

Alternatives:

lonely_tramp 07-09-2012 10:55

Re: [CS:GO] Deathmatch 1.0
 
Thanks!

ltgenkd 07-09-2012 21:19

Re: [CS:GO] Deathmatch 1.0
 
Works great here thanks.

coolzie 07-15-2012 01:49

Re: [CS:GO] Deathmatch 1.1
 
Awesome plugin, thank you for sharing!

Useless 07-15-2012 08:46

Re: [CS:GO] Deathmatch 1.1
 
It can not go to the server for more than 10 players
gamemodes.txt and *.kv files are corrected.

P.S. really want to FFA

Snip3rUK 07-15-2012 14:50

Re: [CS:GO] Deathmatch 1.1
 
The plugin has nothing to do with the number of real spawn points per map. It simply creates fake points and teleports you to one at random on spawn. The plugin is not your problem therefore.

- Check gamemodes.txt and that "maxplayers" is set to 30 for each map.
- Delete or modify any *.kv files in the maps folder that may be overriding map settings.
- Finally, I'm told, some stock maps support 30 players while others only support 10. Many have had success using the Spawn Tools 7 plugin to add spawn points, available at http://forums.alliedmods.net/showthread.php?t=115496.

As for FFA mode, I'm not sure exactly how that would work, but I will look into it. I think CSSDM has a FFA mode.

NissassA 07-16-2012 10:56

Re: [CS:GO] Deathmatch 1.1
 
1 Attachment(s)
Thank you this also works great with css if u change deathmatch.ini to css weapons

saulstari 08-04-2012 03:44

Re: [CS:GO] Deathmatch 1.2
 
thank you,

anyway to disable round-end?

Snip3rUK 08-05-2012 22:28

Re: [CS:GO] Deathmatch 1.2
 
Round end from what? Timer? Is there not a way to disable it through default commands?
mp_timelimit, mp_roundtime, etc.

minimoney1 08-06-2012 00:52

Re: [CS:GO] Deathmatch 1.2
 
Quote:

Originally Posted by saulstari (Post 1764253)
thank you,

anyway to disable round-end?

sm_cvar mp_ignore_round_win_conditions 1
in server.cfg or any other cfg


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