FPS limit problem in CS: Source
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I've just started renting a CS:S server and I've ran into a problem which makes me unable to play with an uncapped framerate on my server.
If I have fps_max 0 set and connect to the server, it automatically caps my fps at 59. I've narrowed the cause of problem down to the server.cfg file, since when I start the server without it, this problem isn't present. Could someone please take a look at the commands in that cfg file and tell me where the problem lies? I'd give them a big thank you. :') Attached it below. |
Re: FPS limit problem in CS: Source
CSS Servers should not have the ability to cap frame rates on clients. I believe this is a client side config file you have in your local games cfg folder and not on the remote hosts server. You may be confusing tickrate with framerate as well
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Re: FPS limit problem in CS: Source
"I've narrowed the cause of problem down to the server.cfg file, since when I start the server without it, this problem isn't present."
^Meaning that it is a server side issue, and the cause is a command it that server.cfg file, since when I don't let the server execute it, the problem isn't present. Also, this doesn't happen on all servers, just a select few, my new one included...which makes it even more clear that the problem is caused by the server. And no, I'm not confusing framerate with tickrate. |
Re: FPS limit problem in CS: Source
Okay where there's no commands in the source engine that allow the server to control the frame rate. It would have to be a type of bug that allows this to happen. However that functionality would be a big security issue. Debug the issue by commenting out half the cfg file lines with // or copy paste half into the cfg and restart the server and see if the problem persists, than copy half of the next half into the cfg and continue until you find the command.
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Re: FPS limit problem in CS: Source
Thank you for your time. I'll do what you've suggested.
I'll pinpoint that little f_cker of a command eventually! :'D |
Re: FPS limit problem in CS: Source
If you solve the issue make sure to post the resolution here so we can help other people in the future.
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Re: FPS limit problem in CS: Source
OP.
If you post your suspected config in a code block rather than attaching to a post, those on mobiles might be able to help you pinpoint. |
Re: FPS limit problem in CS: Source
Sure thing norway.
I'm in bed with my phone in hand atm, but I hope I don't forget about your suggestion by tomorrow Toxin. :D |
Re: FPS limit problem in CS: Source
Here's the thing:
Code:
//SynHosting Server.cfg v5.0 |
Re: FPS limit problem in CS: Source
Try removing one chunk at a time and rebooting to help narrow it down.
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