Are the servers multi-threaded now?
I'm getting back into hosting some servers.
I know back 4 years ago I was better off getting higher power per core vs weaker but multiple cores, as SRCDS servers were not multithreaded. I want to run high slot count with 128 Tick. Example: Currently the Intel Core i7-8700K is one the highest single threaded CPUs around Vs The Intel Xeon E5-2692 v2, which has half the CPU power per single thread, but overall more powerful than the Core i7-8700K because it has double the cores. If I wanted to run a 64 slot CSGO 128 Tick server, which CPU would it run better on? Higher Frequency per Core or Multiple cores per cpu? |
Re: Are the servers multi-threaded now?
4 years ago isn't a long time in Valve time, everything remains the same.
You want "Higher Frequency per Core", and until a new engine releases, it will remain that way most likely. |
Re: Are the servers multi-threaded now?
THe server is multi threaded, you canuse threads when you program a addon or a extension to sourcemod. but plugins run on a single thread
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Re: Are the servers multi-threaded now?
Most of the server logic runs on a single thread. Certain operations run on separate threads. Overall, it's not much change from before.
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