Timers and OnGameFrame in Nuclear Dawn
Long story short, neither of them works in Nuclear Dawn (sm 1.4.0 snapshot, but ive tried stable too). Can anyone confirm this pls?
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Re: Timers and OnGameFrame in Nuclear Dawn
Never working? or not working while the server is hibernating?
(the latter is normal as no frames are processed during hibernation) |
Re: Timers and OnGameFrame in Nuclear Dawn
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edit: is that something l4d-engine specific? edit2: yup it seems like it was hibernation after all, i didnt know about that, its my first experience with the l4d engine, is it possible to disable hibernation? i would need the server always to be active |
Re: Timers and OnGameFrame in Nuclear Dawn
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(you might have to use sm_cvar; i don't remember if it's marked devonly or not) |
Re: Timers and OnGameFrame in Nuclear Dawn
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