Re: [L4D2] Incapped Meds munch
nice improvements - now can you make adrenaline and pills have different results?
adrenaline should be quicker, but give less health on revive... and wouldnt hurt to have the odd sound effects you get while on adrenaline. |
Re: [L4D2] Incapped Meds munch
I can't re-create the effects as the game has them, so i dont even try ;)
|
Re: [L4D2] Incapped Meds munch
this is an awesome plugin. everyone on my server loves it. great job!! can't wait to try out the updated version.
Thanks!! Edit, we were also pleased to find out it gets you up from ledges if hanging. :) |
Re: [L4D2] Incapped Meds munch
Nice update, but I had to remove the part were the meds were being dropped at the floor :)
|
Re: [L4D2] Incapped Meds munch
Quote:
also, i had an idea...is it possible to make it so incapped people who can crawl are able to pick up pills if they are nearby? ie - player gets incapped in a room where they happen to see pills close by, they crawl over, press e to pick up the pills, and then revive themselves. |
Re: [L4D2] Incapped Meds munch
Another awesome plugin. Thanks. :D
|
Re: [L4D & L4D2] Incapped Meds munch
Version 1.1.1 features slightly different chat prints, so people know they must HOLD DOWN the button to revive.
Ive also tweaked it a bit so it should run on L4D aswell. |
Re: [L4D2] Incapped Meds munch
Quote:
|
Re: [L4D & L4D2] Incapped Meds munch
Remove this part from InterruptMunch(client) I suppose.
Code:
RemovePlayerItem(client, Meds); |
Re: [L4D & L4D2] Incapped Meds munch
Added cvar to control that, shifted chat notifications a bit so you wont get it while being shreddered or revived.
|
All times are GMT -4. The time now is 10:56. |
Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.