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-   -   basebuilder Difficult (https://forums.alliedmods.net/showthread.php?t=344412)

alei 11-04-2023 06:48

basebuilder Difficult
 
6 Attachment(s)
basebuilder Difficulty system
Humans emerge victorious at the end of the round, and the difficulty increases.
As the difficulty increases, so does the zombie's health, gravity, and speed
On higher difficulty, zombies can also pass through teammates.
The human build time also increases with difficulty
This isn't my plugin, I just added the settings for zombie health, gravity, and speed
Bug fixes
add g_Difficulty = g_iTeamPass to public logevent_round_start()

basebuilder65 from https://forums.alliedmods.net/showthread.php?p=1198524

alei 11-04-2023 06:53

Re: basebuilder Difficult
 
Maybe someone can help optimize the code.
The difficulty setting should be on a team-by-team basis, but I won't change that

Jhob94 11-04-2023 08:17

Re: basebuilder Difficult
 
If this is not your plugin you shouldn’t release it. Specially if you can’t support and ask people to optimize.

Ace67 11-04-2023 10:05

Re: basebuilder Difficult
 
Quote:

Originally Posted by alei (Post 2812421)
basebuilder Difficulty system
Humans emerge victorious at the end of the round, and the difficulty increases.
As the difficulty increases, so does the zombie's health, gravity, and speed
On higher difficulty, zombies can also pass through teammates.
The human build time also increases with difficulty
This isn't my plugin, I just added the settings for zombie health, gravity, and speed

basebuilder65 from https://forums.alliedmods.net/showthread.php?p=1198524

Want to clarify something there is no point to release others version, there is already 5.4, 6.5. People can just edit themself what they want into the bb sma. So no point to do what you did!

alei 11-04-2023 10:45

Re: basebuilder Difficult
 
Quote:

Originally Posted by Ace67 (Post 2812435)
Want to clarify something there is no point to release others version, there is already 5.4, 6.5. People can just edit themself what they want into the bb sma. So no point to do what you did!

Because the difficulty system has to add code to bb65.sma

Ace67 11-04-2023 10:47

Re: basebuilder Difficult
 
Quote:

Originally Posted by alei (Post 2812438)
Because the difficulty system has to add code to bb65.sma

If you know how to coding it's easy to add on it!

amirwolf 11-04-2023 20:29

Re: basebuilder Difficult
 
I am a fan of new ideas for this mod (this mod needs improvement)
In your opinion, if we have, for example, the zombie mode of the Nemesis plugin, Survivor in this mod, what features should be added to make the game more attractive? (an exciting round)
A basic variation is required for this mod
I hope someone has an idea for it

alei 11-15-2023 05:38

Re: basebuilder Difficult
 
Quote:

Originally Posted by amirwolf (Post 2812463)
I am a fan of new ideas for this mod (this mod needs improvement)
In your opinion, if we have, for example, the zombie mode of the Nemesis plugin, Survivor in this mod, what features should be added to make the game more attractive? (an exciting round)
A basic variation is required for this mod
I hope someone has an idea for it

Personally, I think this mod is a team-based game, and the original intention of the difficulty system is to reduce the number of single-player buildings.
With humanity's victory, the difficulty increases, and after opening Zombie Semiclip, humanity has to unite


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