Light SmokeGrenade
1 Attachment(s)
Light SmokeGrenade version 2.0.0 Description: - The smokegrenade will made a cool light. Usefull on dark sides. - Smoke puff removed. - Light style is like in ZombiePlague. xD - This plugin works on CS 1.6 && CZ. Cvars: - lightsmoke_enabled - 1 - plugin enabled / 0 - plugin disabled - lightsmoke_light_duration - 20.0 ( set here the light duration ) - lightsmoke_deploytime - 3.0 ( set here the seconds until smoke deploy ) - lightsmoke_trail - 1 - enable / 0 - disable the smoke trail - lightsmoke_cylinder - 1 - enable / 0 - disable the cylinder when light start's - lightsmoke_smoke - 1 - enable / 0 - disable the smoke effect when light is turned off - lightsmoke_glow_color - "255 255 255" - set the smoke glow color. RGB Format(use spaces) - lightsmoke_bonus - 1 - give a free smokegrenade on player spawn / 0 - disable free smokegrenade on spawn Modules: - fakemeta - hamsandwich Credits: - Cheap_Suit Images: [IMG]http://img183.**************/img183/5223/smokethrow.th.png[/IMG] [IMG]http://img21.**************/img21/7160/smokeoff.th.png[/IMG] [IMG]http://img12.**************/img12/4042/lighth.th.png[/IMG] [IMG]http://img14.**************/img14/6564/deployn.th.png[/IMG] |
Re: Light SmokeGrenade
<3
Another plugin from tuty who rocks! But i thought you quitted? |
Re: Light SmokeGrenade
Boom boom Powwwwwwwwwwwww
+k |
Re: Light SmokeGrenade
- I would use set_user_rendering from fun, more efficient.
- Instead of FM_Think, I would use register_think with a custom classname, more efficient. - Use MSG_PVS for TE_BEAMCYLINDER / TE_SMOKE - Use get_user_origin instead of pev + FVecIVec |
Re: Light SmokeGrenade
EDIT:
get_user_origin - invalid id etc.. cant for ent's set_user_rendering - invalid id... cant for ent's MSG_PVS - doesnt work in this case. :| |
Re: Light SmokeGrenade
Ah~~ you're right. I forget each the time.
Quote:
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Re: Light SmokeGrenade
doesn't show the message... i mean no error but cylinder doesnt appear
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Re: Light SmokeGrenade
MSG_PVS works perfectly fine. No need to show something to players who don't look the origin. Anyway it's up to you, I don't care, it was just some suggestions.
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Re: Light SmokeGrenade
lol? i will try again :shock:
Code:
No need to show something to players who don't look the origin EDIT: doesnt work man :| if you don't belive me, try by yourself xD |
Re: Light SmokeGrenade
nice, little tuty :twisted:
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