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-   -   the item count is over the 512 limit. (https://forums.alliedmods.net/showthread.php?t=73238)

nidhal 06-25-2008 13:49

the item count is over the 512 limit.
 
Hello,

When I try to change map I got this message

Quote:

Host_Error: PF_precache_model_I: Model 'models/p_elite.mdl' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.
Note: only on certain maps (surfs)

Please help

thanks!

YamiKaitou 06-25-2008 15:58

Re: the item count is over the 512 limit.
 
Remove the map or disable some plugins that precache stuff. That is the only thing you can do.

nidhal 06-25-2008 17:03

Re: the item count is over the 512 limit.
 
I just remove few plugins now i got this message

Quote:

prites/wall_puff3.spr' failed to precache because the item count is over the 512 limit.

YamiKaitou 06-25-2008 17:10

Re: the item count is over the 512 limit.
 
Then keep removing plugins.

Moved to OT

Fry! 06-25-2008 18:34

Re: the item count is over the 512 limit.
 
Hey, can someone tell me what does this error to mean. I had this error last year when I created my first server.

Lee 06-25-2008 21:30

Re: the item count is over the 512 limit.
 
If reducing the number of models corrects the error, I'm able to deduce that the error means too many (specifically, more than 512) models have been precached (loaded). :roll:

stupok 06-25-2008 23:07

Re: the item count is over the 512 limit.
 
I'm pretty sure you can increase the limit from 512 to something higher. If I find the thread, I'll post it.

Here it is:
http://forums.alliedmods.net/showthread.php?t=54117

nidhal 06-26-2008 05:43

Re: the item count is over the 512 limit.
 
Quote:

Originally Posted by Orangutanz (Post 468652)
This does work as well :mrgreen:
-dll addons/metamod/dlls/metamod.dll -num_edicts 2047

There doesn't seem to be a cap limit either I had over 10,000 entities.

By default it looks like HL engine registers 900 edicts.
When I tried this on CS it adds an additional MAXPLAYERS * 15 on top of your num_edicts value.

[edit]
Just tried setting it to 1.
It seems to reset to the safety limit so in CS's case is MAXPLAYERS * 15 + 900

we have to edit liblist.gam?

like this?

gamedll_linux "addons/metamod/dlls/metamod_i386.so -num_edicts 2047"

(max player 18 )

hebusletroll 07-07-2008 16:06

Re: the item count is over the 512 limit.
 
I think that doesn't work for precache limit.

vittu 07-07-2008 20:18

Re: the item count is over the 512 limit.
 
Quote:

Originally Posted by hebusletroll (Post 649214)
I think that doesn't work for precache limit.

Of course it doesn't it's not the same thing. An entity is not a file.


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