[CS:GO] A2S_Rules Hax
1 Attachment(s)
This plugin patches the MTU warning you get when a query packet is longer than 1200 by changing it to 65000 which allows A2S queries to work (with all cvars).
Optional Extensions: https://forums.alliedmods.net/showthread.php?t=229556 SteamWorks include required for compiling If steamworks is installed the plugin will uses SteamWorks_SetRule to add rules (to bypass the kv file they added) If it is not installed it will try to patch out even more code by patching out the kv check. Using SteamWorks allows for the use of only 1 hack instead of 3. Note: I dont know if this breaks anything. As far as I can tell it works fine. Updated gamedata here Credits: KyleS - for co-writing the plugin with me and testing. asherkin - for bits of info along with his original RulesFix plugin. |
Re: [CS:GO] A2S_Rules Hax
Hi, after last SM fix for CSGO update i've got this :
Code:
L 09/12/2014 - 12:52:08: [SM] Plugin encountered error 25: Call was aborted Code:
Metamod:Source version 1.10.3-dev Code:
SourceMod Version Information: |
Re: [CS:GO] A2S_Rules Hax
Same Issue here:
Code:
L 09/24/2014 - 23:25:00: [SM] Plugin encountered error 25: Call was aborted Code:
SourceMod Version: 1.7.0-dev+4891 Code:
Metamod:Source version 1.11.0-dev |
Re: [CS:GO] A2S_Rules Hax
For linux server, after the update from 2/3 October this is the fix:
- NEED STEAMWORKS - update ruleshax.games.txt: Code:
"NET_SendPacket_Offset" |
Re: [CS:GO] A2S_Rules Hax
Work, thanks wyrda.
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Re: [CS:GO] A2S_Rules Hax
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linux value: 1306 |
Re: [CS:GO] A2S_Rules Hax
L 11/30/2014 - 22:44:28: SourceMod error session started
L 11/30/2014 - 22:44:28: Info (map "de_dust") (file "errors_20141130.log") L 11/30/2014 - 22:44:28: [SM] Plugin encountered error 25: Call was aborted L 11/30/2014 - 22:44:28: [SM] Native "SetFailState" reported: Failed to get valid patch value for NET_SendPacket L 11/30/2014 - 22:44:28: [SM] Displaying call stack trace for plugin "ruleshax.smx": L 11/30/2014 - 22:44:28: [SM] [0] Line 36, D:\extension\plugins\Compile-dir\ruleshax.sp::OnPluginStart() help |
Re: [CS:GO] A2S_Rules Hax
After today CSGO patch, plugin returns error:
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Re: [CS:GO] A2S_Rules Hax
Updated the gamedata in the zip in the first post.
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Re: [CS:GO] A2S_Rules Hax
Not working for me on linux
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Re: [CS:GO] A2S_Rules Hax
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Re: [CS:GO] A2S_Rules Hax
What does this plugin actually do? Is it usefull to have on public servers and if so why?
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Re: [CS:GO] A2S_Rules Hax
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Re: [CS:GO] A2S_Rules Hax
Thank you! Works on windows.
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Re: [CS:GO] A2S_Rules Hax
Update:
Not works on linux, after today's update CSGO 1/8/2015 :( This is error: L 01/09/2015 - 14:46:48: [SM] Plugin encountered error 25: Call was aborted L 01/09/2015 - 14:46:48: [SM] Native "SetFailState" reported: Failed to get valid patch value for NET_SendPacket L 01/09/2015 - 14:46:48: [SM] Displaying call stack trace for plugin "ruleshax.smx": L 01/09/2015 - 14:46:48: [SM] [0] Line 36, D:\extension\plugins\Compile-dir\ruleshax.sp::OnPluginStart() |
Re: [CS:GO] A2S_Rules Hax
Dr!fter, could you please tell us how you calculate the offset for function address?
It changes from one valve update to another, so this thread will be endless with posts "doesn't work, help!" |
Re: [CS:GO] A2S_Rules Hax
SteamWorks surely?
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Re: [CS:GO] A2S_Rules Hax
Quote:
Quote:
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Re: [CS:GO] A2S_Rules Hax
Salut,
Pls fis error: [SM] Native "SetFailState" reported: Failed to get valid patch value for NET_SendPacket L 02/14/2015 - 07:57:08: [SM] Displaying call stack trace for plugin "ruleshax.smx": L 02/14/2015 - 07:57:08: [SM] [0] Line 36, G:\New folder (8)\addons\sourcemod\scripting\ruleshax.sp::O nPluginStart() Multumesc, |
Re: [CS:GO] A2S_Rules Hax
Update to the latest version.
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Re: [CS:GO] A2S_Rules Hax
No work latest version
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Re: [CS:GO] A2S_Rules Hax
Hello, is there anyway to get an updated gamedata for Linux?
Code:
L 02/24/2015 - 23:21:52: [SM] Native "SetFailState" reported: Failed to get valid patch value for NET_SendPacket |
Re: [CS:GO] A2S_Rules Hax
Salut ,
Edit : addons/sourcemod/gamedata/ruleshax.games.txt "NET_SendPacket_Offset" { "windows" "89" "linux" "2083 } change "NET_SendPacket_Offset" { "windows" "89" "linux" "2083" } works linux :) |
Re: [CS:GO] A2S_Rules Hax
Hey,
If a CSGO server has this plugin; will the server be able to have its plugins version ConVar tracked by AM's tracker ? Because as you may know CSGO plugins aren't tracked anymore by AM's tracker : Quote:
Red |
Re: [CS:GO] A2S_Rules Hax
Last csgo update has broke this again :( Anyone got a new gamedata
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Re: [CS:GO] A2S_Rules Hax
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Re: [CS:GO] A2S_Rules Hax
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Re: [CS:GO] A2S_Rules Hax
Need new gamedata.
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Re: [CS:GO] A2S_Rules Hax
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EDIT : Quote:
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Re: [CS:GO] A2S_Rules Hax
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As for fixing AM's tracker it's not possible. The game simply drops the reply if it exceeds the size. So without patching the engine or only replying with a limited amount of cvars so it doesn't exceed the limit its not possible. You can do the second by default but it requires you to use the file they give you to specify which cvars should be sent. You also need to change the 2 cvars or else it won't reply at all. There is also a third method that I can't remember. I will fix the game data soon |
Re: [CS:GO] A2S_Rules Hax
Yeah I based myself on the wiki to say that. It is slightly wrong :/
I also found an old mail-archive proving you right :$. Quote:
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Re: [CS:GO] A2S_Rules Hax
Updated the gamedata in the zip for windows and linux.
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Re: [CS:GO] A2S_Rules Hax
Hi,
Can we get an update for the linux servers? Thank you in advance :) |
Re: [CS:GO] A2S_Rules Hax
hi,
could you post the new offsets for linux please it doesnt work atm ---- nvm. was a problem on my side :D |
Re: [CS:GO] A2S_Rules Hax
Hello, is there any way we can get an updated gamedata? A CS:GO update was launched yesterday:
Code:
L 12/09/2015 - 15:03:46: [SM] Native "LoadFromAddress" reported: Invalid address 0x59 is pointing to reserved memory. |
Re: [CS:GO] A2S_Rules Hax
Hello ,
Pls update plugin: L 12/10/2015 - 03:46:14: [SM] Native "LoadFromAddress" reported: Invalid address 0x823 is pointing to reserved memory. L 12/10/2015 - 03:46:14: [SM] Displaying call stack trace for plugin "ruleshax.smx": L 12/10/2015 - 03:46:14: [SM] [0] Line 32, D:\extension\plugins\Compile-dir\ruleshax.sp::OnPluginStart() Thx, |
Re: [CS:GO] A2S_Rules Hax
I have the same problem.
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Re: [CS:GO] A2S_Rules Hax
is this plugin still needed, valve has updated csgo alot now
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Re: [CS:GO] A2S_Rules Hax
1 Attachment(s)
Updated gamedata
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Re: [CS:GO] A2S_Rules Hax
is there a way to make it not show 1 less slot? my 64 slot servers always show up as x/63 when this plugin is loaded
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