AlliedModders

AlliedModders (https://forums.alliedmods.net/index.php)
-   Approved Plugins (https://forums.alliedmods.net/forumdisplay.php?f=8)
-   -   C4 Timer (https://forums.alliedmods.net/showthread.php?t=55809)

Cheap_Suit 05-30-2007 06:58

C4 Timer
 
5 Attachment(s)
.: Description :.

Makes use of the round timer after the bomb is planted by showing the time remaining till explosion.
Credits to VEN for ShowTimer message info.

.: Cvars :.

amx_showc4timer <0|1|3> - Off | T's only | CT's only | ALL (Default: 3)
amx_showc4flash <0|1> - Sprite flashing (Default: 0)
amx_showc4sprite <0|1> - Choose from 2 sprites (Default: 1)
amx_showc4msg <0|1> - Shows a hud message about the timer (Default: 0)

.: Changelog :.
  • Version 1.0 - Initial Release
  • Version 1.1 - Added sprite flashing, indicator message, secondary sprite, only ct option.

Hawk552 05-30-2007 07:01

Re: C4 Timer
 
Isn't this already in stats except it displays a centre message instead?

Deviance 05-30-2007 07:03

Re: C4 Timer
 
Neeeeat! This should get added to the core CS. :)

Cheap_Suit 05-30-2007 07:03

Re: C4 Timer
 
Quote:

Originally Posted by Hawk552 (Post 483667)
Isn't this already in stats except it displays a centre message instead?

Go ahead unapprove if its too simple.

Hawk552 05-30-2007 07:08

Re: C4 Timer
 
I don't know why you underlined "except", possibly to show that there is a very subtle difference. I don't know how you can really claim that as a good difference, I mean the one in stats is really easy to notice (it's smack-dab right in the middle of your screen and only goes there when the bomb is planted). On the other hand, this one goes on top of something that people use all the time to determine something else. Not only could it lead to confusion; I wouldn't look there for time left on the bomb's fuse.

Why haven't I unapproved it yet? You seem to have a fan club of people that will support you not matter what. I don't really want to deal with that.

Cheap_Suit 05-30-2007 07:14

Re: C4 Timer
 
I underlined it because I dont know what it really does (the plugin). BTW, my description says pretty clearly what im trying to achieve, but I cant think of a better name for this.

Simon Logic 05-30-2007 07:14

Re: C4 Timer
 
Quote:

Originally Posted by Hawk552 (Post 483672)
Why haven't I unapproved it yet? You seem to have a fan club of people that will support you not matter what. I don't really want to deal with that.

Damn. I wanna fun club too to revert back FirstBloodEx plugin :mrgreen:

Emp` 05-30-2007 14:32

Re: C4 Timer
 
Quote:

Originally Posted by Hawk552 (Post 483672)
On the other hand, this one goes on top of something that people use all the time to determine something else. Not only could it lead to confusion

I thought after bomb is planted, the round timer goes away? Correct me if I'm wrong.

Hawk552 05-30-2007 15:06

Re: C4 Timer
 
Quote:

Originally Posted by Emp` (Post 483772)
I thought after bomb is planted, the round timer goes away? Correct me if I'm wrong.

Yes, but it may confuse people anyway. That's my point.

ExKiLL 05-30-2007 15:26

Re: C4 Timer
 
but the normal round timer is orange/yellow and the bomb timer now is red and beside is the bomb symbol!

i think, noone who look at this, wont be confused by this!

its very simple and very nice!

gj c_s


All times are GMT -4. The time now is 21:23.

Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.