[ANY] PVL Pony Radio --updated 8/8/13
2 Attachment(s)
Ponyville Live!, the MLP fandom’s newest and fastest growing media network is pleased to present all of our Pony and Brony music themed radio stations in a fantastic and easy to use sourcemod plugin! This radio player is similar in design to other sourcemod radios but requires no php site or backend to work and features live song info downloaded directly into the game. Features:
Main !radio Menu http://i.imgur.com/u5TN7rE.png !volume Menu http://i.imgur.com/OzqhRH1.png Live in game updates of song info Commands:
Auto generated config: PVLPonyRadio.cfg cvars: Code:
CreateConVar("PonyRadio_updatetimer", "15.0", "How often to check for new song info in seconds",FCVAR_PLUGIN|FCVAR_NOTIFY, true, 15.0, true, 60.0); TODO list
Requirements: Requires SteamTools extension for downloading of song info, which only works on Source 2009 games Installation Stick the ponyradio.smx in your sourcemod/plugins folder This source will not compile on site as it requires the SteamTools.inc and colors.inc. Please download the source and compile manually or download the .smx |
Re: [ANY] PVL Pony Radio
Oh look here it is.
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Re: [ANY] PVL Pony Radio
"We are the Bronies. Lower your shields and surrender your ships. We will add your biological and technological distinctiveness to our own. Your culture will adapt to service us. Resistance is futile."
http://ponyvillelive.com/index/tunei...rue/volume/100 Oh I C Nice job Do you have plans to convert to <sockets> instead of <steamtools>? Code:
// 👂 à©* à** á*€ ᧙ ☊ ♫ Yeah....just try and guess what i was doing here |
Re: [ANY] PVL Pony Radio
Yes I'm using Ponyville Live's native web player. Its fun stuff
My first idea was to use cURL but I was personally getting a VC++ error on my windows machines that I couldn't fix, so SteamTools seemed like the best option esp. with Asherkin so active and ready to help. Sockets was my third choice. Any reason to use it instead of SteamTools? |
Re: [ANY] PVL Pony Radio
Quote:
==Edit== Yea l4d(2) do not support steamtools unless they updated the game engine.Quote:
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Re: [ANY] PVL Pony Radio
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For my L4D2 servers the plugin uses SQL directly to a PVL database. I am not keen on the idea of having a bunch of random servers connect to the database. I can always make a vanilla menu version or a visible MOTD version that shows the web player. I actually already have those ready as those were the first beginnings of this plugin. I remember there were some other choices besides cURL, Socket, and Steamtools back in the day, but its been so long I have forgotten what they are and i bet they have been abandoned. |
Re: [ANY] PVL Pony Radio
Quote:
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Re: [ANY] PVL Pony Radio
sockets should be mod independent and thats why i used it. I sort of converted this mod to my own sockets library.
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Re: [ANY] PVL Pony Radio
Code:
L 08/03/2013 - 00:22:12: [SM] Native "GetArrayCell" reported: Invalid index 0 (count: 0) Code:
L 08/03/2013 - 02:42:44: [SM] Plugin encountered error 25: Call was aborted Code:
L 08/03/2013 - 02:44:27: [SM] Native "ShowVGUIPanel" reported: Client 2 is not in game |
Re: [ANY] PVL Pony Radio
If I was ever to use this plugin, I would re-code it and remove any references to ponies or ponyville, and set it up with actual music like Led Zeppelin, Rush, Black Sabbath, Uriah Heep instead of pony music.
But that's just me. |
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