[L4D2] Weapons Skins RNG [v1.1.1 | 05-February-2024]
28 Attachment(s)
L4D2 ONLY
Description With the L4D2 Last Stand update, some of the new things brought are new skins for weapons (e.g.: golden crowbar). This plugin applies random skins to spawned weapons. Features
Preview https://i.imgur.com/88GLqHq.jpg Note: This video is not mine. (Credits: Lucarbuncle) Cvars A configuration file named "l4d2_wskin_rng.cfg" will automatically be created for you upon the first run in the "\cfg\sourcemod\" folder. PHP Code:
Change Log
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To Do
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Installation
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Re: [L4D2] Weapons Skins RNG
Marttt <3 good plugin :D
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Re: [L4D2] Weapons Skins RNG [v1.0.0 | 29-September-2020]
Great job my friend..
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Re: [L4D2] Weapons Skins RNG [v1.0.0 | 29-September-2020]
One way this could be improved even further, either with this plugin or the menu plugin (probably makes more sense for the menu plugin) is adding a cookie similar to what's seen with survivor chat select for the characters. Only here, the server would remember what skin you chose for the weapons you decided to choose them for.
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Re: [L4D2] Weapons Skins RNG [v1.0.0 | 29-September-2020]
L 09/30/2020 - 06:45:43: [SM] Blaming: l4d_wskin_rng.smx
L 09/30/2020 - 06:45:43: [SM] Call stack trace: L 09/30/2020 - 06:45:43: [SM] [0] GetEventInt L 09/30/2020 - 06:45:43: [SM] [1] Line 345, l4d_wskin_rng.sp::Event_SpawnerGiveItem L 09/30/2020 - 06:45:44: [SM] Exception reported: Invalid game event handle 0 (error 4) |
Re: [L4D2] Weapons Skins RNG [v1.0.0 | 29-September-2020]
error.log
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PHP Code:
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Re: [L4D2] Weapons Skins RNG [v1.0.0 | 29-September-2020]
This is awesome, Marttt! I was waiting for someone to make a plugin like this. Great job! :D
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Re: [L4D2] Weapons Skins RNG [v1.0.0 | 29-September-2020]
great job Mart ♥
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Re: [L4D2] Weapons Skins RNG [v1.0.2 | 30-September-2020]
FYI the .cfg file has a text error: should be 0 for disabled and 1 for enabled. You have the same small problem in the Weapon Skin Menu thread.
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Re: [L4D2] Weapons Skins RNG [v1.0.2 | 30-September-2020]
It's not really working for me, like, it never chooses any skins for the tier 1 guns and the tier 2 guns rarely get their skins in either. Is there a way to like, configure the likeliness that one skin appears compared to the other??
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