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-   -   Frag Game 1.7 (https://forums.alliedmods.net/showthread.php?t=87078)

M1R0n,M' 03-06-2009 12:16

Frag Game 1.7
 
37 Attachment(s)


.: Description :.
Players must gain x amount of frags(controlled by cvar),who first gains x amount of frags he wins the round!On the round start your frags/deaths set again to 0.If victim are killed,victim respawns for x amount of seconds(controlled by cvar).And for the example, if CT team player win,Terrors takes slay.


.: Cvars :.
amx_frags_game "1/0" // Plugin on/off // Default : 1
amx_frags_win "frags" // How much frags need to win. // Default : 15
amx_frags_respawn "Seconds" // Delay before respawning. // Default : 3
amx_frags_weaponpickup "1/0" // 1 - Block weapon pickup. 0 - no block. // Default : 1
amx_frags_respawnglow "1/0" // 1 - On. 0 - off. // Default : 1
amx_frags_glowtime "time" // Default : 2
amx_frags_c4 "1/0" // 1 - strip. 0 - not strip // Default : 1
amx_frags_winmoney "1/0" // 1 - give money. 0 - not give. // Default : 1 // Sorry for my english :D //
amx_frags_winmoneynum "money" // Default : 5000
amx_frags_lg_frags "on/off" // 1 - lost and got frags. 0 - not lost and not got.. :D
amx_frags_lost_num "Num" // Lost frags // Default : 1
amx_frags_got_num "Num" // Got frags // Default : 1

.: Change-Log :.

* 1.7
- In this version the HUD message telling about the winner was removed. Message in MOTD window added instead. Updated ML.

* 1.6
- Added check if player is alive after he joins team. If not - respawns him.

* 1.5
1)The code is optimized.
2)Added msg about who is leader.
3)When you kill player with knife you will get +1 frag, and the victim will loose his frag, all controled by cvars(like always) :)
4) Added prefix for msgs: #define PREFIX "[Frag Game] "
5) [Updated ML]

* 1.4
- More money will be given to a winner, controled by cvar. (amx_frags_winmoney , amx_frags_winmoneynum ).

* 1.3
- In this version added glow after respawn for 1-2 seconds, removed c4, all controled by cvar. ( amx_frags_respawnglow, amx_frags_glowtime, amx_frags_c4)

* 1.2
- Added respawn timer which will show the time left till your respawn. Also added weapon pickup blocking (controlled by CVAR - amx_frags_weaponpickup ).

* 1.1
- Fixed a little bug so now spectators wont respawn.

* 1.0
- First release.

xbatista 03-06-2009 12:18

Re: Frag Game
 
Yeah I like it! :wink:

xPaw 03-06-2009 12:20

Re: Frag Game
 
looks like gungame :D

DarkGod 03-06-2009 12:22

Re: Frag Game
 
Code:

[sv]
WIN = %s har vunnit!
RESPAWNED = * Aterupplivad *

Typo in txt file:

RESPAWED :arrow: RESPAWNED

M1R0n,M' 03-06-2009 12:28

Re: Frag Game
 
updated..:avast:

crazyeffect 03-06-2009 12:59

Re: Frag Game
 
Dutch translation:

Quote:

[nl]
WIN = %s heeft gewonnen!
RESPAWNED = * Terug Tot Leven Gebracht *

Korniz 03-06-2009 13:38

Re: Frag Game
 
gj miron :) :)

Jay-izi 03-06-2009 14:13

Re: Frag Game
 
M1R0n,M', finally you have done it :)
GJ!

KadiR 03-06-2009 14:37

Re: Frag Game
 
Quote:

[de]
WIN = %s hat gewonnen!
RESPAWNED = * Wiederbelebt *

One 03-06-2009 14:54

Re: Frag Game
 
Quote:

Originally Posted by M1R0n,M' (Post 775224)
Description:
Frags game,players must gain x amount of frags(controlled by cvar),who first gains x amount of frags he wins the round!On the round start your frags/deaths set again to 0.If victim are killed,victim respawns for x amount of seconds(controlled by cvar).And for the example, if CT team player win,Terrors takes slay.

Cvars:
amx_frags_game "1/0" // Plugin on/off // Default : 1
amx_frags_win "frags" // How much frags need to win. // Default : 15
amx_frags_respawn "Seconds" // Delay before respawning. // Default : 3

Change-Log:

* 1.0
- First release.

How about countdown? i mean there are many idiots & knows nothing. u could add an countdown to print/hudmessage or whatever the countdown.
nice idea, maybe i add this in ma new mod. could be funny


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