[TF2] Annotations
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Annotate your game world: place inspiring messages, help newbies find that well hidden side route or just humiliate your opponents. Screenshots: Commands:
1.5: 1.4: 1.3: 1.2: 1.1:Credits: Spaz & Arg for the positioning code - Taken from [TF2] Pumpkins
SQL Version currently defunct
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Re: [TF2] Annotations
useful thing. thanks
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Re: [TF2] Annotations
What happens if you set the timer to 0, does it stay there, or does it not show up?
Ah well I'll test it myself |
Re: [TF2] Annotations
0 makes it last like 1 second, -1 on the other hand seems to stay there
funny thing i did was annotate a pit "Free Hats"... :twisted: |
Re: [TF2] Annotations
If there would be a way to add this permanently into a map, it would be incredibly useful.
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Re: [TF2] Annotations
Quote:
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Re: [TF2] Annotations
Ah excellent, thanks Geit! I think making and releasing a working version of that would be much more attractive to people.
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Re: [TF2] Annotations
1 Attachment(s)
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Re: [TF2] Annotations
Thanks, I'll give it a look. I'm going to make a quick edit to the .sp though to make it use the "default" database. One suggest I would make would be to make the plugin look for the "annotations" database, and on failure, try to use the "default" database. That way people (like me) who use a single database for all SourceMod stuff don't have to make a new entry in their databases.cfg and then restart the server.
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Re: [TF2] Annotations
I'm not sure if the database version of the plugin you posted is working, but it's a bit off topic so I'll PM you about that.
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