[CSGO] Is it possible to unload a plugin before mapchange?
As the title says , is it possible to unload a plugin before mapchanges at endmap? There is a plugin which crashes the server on mapchange if working with the other before mapchange so on hard unload before mapchange , it doesn't crashes. If its possible , can someone share a coding example?
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Re: [CSGO] Is it possible to unload a plugin before mapchange?
Using timelimit or maxrounds?
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Re: [CSGO] Is it possible to unload a plugin before mapchange?
You can use the event "cs_win_panel_match" that occur a few seconds before the map end.
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Re: [CSGO] Is it possible to unload a plugin before mapchange?
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1. Before the map end. 2. If map is changed by admin using sm_map. |
Re: [CSGO] Is it possible to unload a plugin before mapchange?
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PHP Code:
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Re: [CSGO] Is it possible to unload a plugin before mapchange?
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I showed this problem to 7 SourceMod Plugin Developers and they all rejected the request by saying "I don't have time to put my head in this.." |
Re: [CSGO] Is it possible to unload a plugin before mapchange?
Are they posted somewhere publicly? Or private? Would you be willing to post them on this thread?
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Re: [CSGO] Is it possible to unload a plugin before mapchange?
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Can you make this a reverse of mapconfigs? Example : Mapconfigs executes a config on mapload, Can you share a coding example with the above to execute commands before mapchange (specific map) ? Example : If nextmap = de_dust2 , before mapchange(execute commands) , if sm_map = de_dust2 , before mapchange(execute commands) |
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