[L4D1/2] 8/5+ Survivor Rescue Closet
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Simplest way of fixing rescue entities for 5+ survivor gameplay without placing down more rescue entities.
It hooks onto the survivor_rescued event and if there's a rescuer, it checks and respawns every survivor that has spent enough time being dead to pass the rescue_min_dead_time console variable. Untested in L4D1. Most likely will work, but please report if there are any problems. |
Re: [L4D1/2] 8/5+ Survivor Rescue Closet
good work
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Re: [L4D1/2] 8/5+ Survivor Rescue Closet
I've always wanted something like this, but I've been too lazy to add stuff using stripper, thanks so much for this release.
Just so I understand better, will everyone who is longer than the minimum rescue_min_dead_time be saved? If you have 18 players dead will all 18 be rescued? |
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Re: [L4D1/2] 8/5+ Survivor Rescue Closet
Sounds interesting. Will this fix the problem that some players come out of the spawn without a weapon? (only pistols) Or does someone know a solution for this?
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Can you add option cooldown time for dead survivor?
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I did this fix a long time ago, but I don't know if it's been posted yet. https://forums.alliedmods.net/showth...57#post2818457 |
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