AlliedModders

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-   Zombie:Reloaded (https://forums.alliedmods.net/forumdisplay.php?f=132)
-   -   [CS:GO/CS:S] Release: Zombie:Reloaded Franug edition (Updated 4-Jul-2022) (https://forums.alliedmods.net/showthread.php?t=277597)

Franc1sco 01-12-2016 00:54

[CS:GO/CS:S] Release: Zombie:Reloaded Franug edition (Updated 4-Jul-2022)
 
Note: In the past I contributed a lot in ZE plugins because I had a very popular ZE server (zeuszombie that was the csgo server top1 in the world during a long time when I was the main developer). Currently I dont have enought time for setup and administrate by myself a complete ZE server so if someone with a ZE server already done want a developer for free (also I could add the server IP to the first post of my public ZE plugins) then contact with me. Preferably european servers where I have a better latency.


Description:

The zombiereloaded plugin improved by me with support for CS:S and CS:GO. The base used is this.


Installation:

-Download the plugin here: https://github.com/Franc1sco/sm-zomb...ive/master.zip
-Upload the binary under the "plugin compiled (REQUIRED)" directory.
-If you use css then use the files in the cstrike/ directory and if you use CS:GO then use the files in the csgo/ directory.
-If your game is CS:GO then install a knockback fix - https://forums.alliedmods.net/showthread.php?p=2364638 just set sv_clamp_unsafe_velocities 0

Note: if you already have zombiereloaded installed in your server, unzip the "Download content.zip", replace the zombiereloaded.smx file and see downloads.txt for add the default downloads for your game.

Improvements for now:

-Finally fixed the overlays bug in CS:GO
-Added support for emitsoundany in CS:GO
-Others changes for fix some crashes in CS:GO
-Added default config for csgo and for css
-Added countdown sounds
-Support for CS:GO and CS:S
-Added support for Hitbox Changer extension.


You can test the latest version here:
Message on top.


Download:

Main repository
Direct download
Code changes

Franc1sco 01-12-2016 01:27

Re: Zombiereloaded Franug edition with support for CS:GO
 
Added countdown sounds!

Code changes: https://github.com/Franc1sco/sm-zomb...efd757c3e9a8ae


Get the countdown sounds in the "Download content.zip"

EnT3R 01-12-2016 08:30

Re: Zombiereloaded Franug edition with support for CS:GO and CS:S
 
Nice work Francisco! You're helping so much the ZR community! Keep the good job up and Thnx my friend!

mazdarx8 01-12-2016 09:11

Re: Zombiereloaded Franug edition with support for CS:GO and CS:S
 
Hey, is it enough only to update the .smx and translation files or the config files too?

Franc1sco 01-13-2016 09:38

Re: Zombiereloaded Franug edition with support for CS:GO and CS:S
 
Quote:

Originally Posted by mazdarx8 (Post 2382506)
Hey, is it enough only to update the .smx and translation files or the config files too?

In the config files only you need to add the default downloads (if you use CS:GO) -> https://github.com/Franc1sco/sm-zomb.../downloads.txt

And unzip the "Download content.zip"

VasqueS 01-13-2016 12:01

Re: Zombiereloaded Franug edition with support for CS:GO and CS:S
 
Countdown not working ?

Lannister 01-13-2016 12:16

Re: Zombiereloaded Franug edition with support for CS:GO and CS:S
 
Quote:

Originally Posted by VasqueS (Post 2382932)
Countdown not working ?

Works well for me!

Franc1sco 01-13-2016 21:57

Re: Zombiereloaded Franug edition with support for CS:GO and CS:S
 
Quote:

Originally Posted by VasqueS (Post 2382932)
Countdown not working ?

Is working. And you need zr_infect_mzombie_countdown "1" if you want that the countdown sounds is enabled too. I enabled it by default -> https://github.com/Franc1sco/sm-zomb...cdbde6b652db80


Btw, thanks to e54385991 for his contribution. All people are welcome to do pull requests in my plugins for improve it! :)

nguyenbaodanh 01-13-2016 22:04

Re: Zombiereloaded Franug edition with support for CS:GO and CS:S
 
awesome Franc ! :D

Hallucinogenic Troll 01-14-2016 01:55

Re: Zombiereloaded Franug edition with support for CS:GO and CS:S
 
It may be stupid, but its better to ask before it occurs something.

The model which are in the "Download Content.zip" have the new hitboxes? Its because I only put in my servers skins with the hitboxes after the September Update (to keep more clean).

EDIT: Nvm, I forgot that I can check on Model Viewer u.u

Franc1sco 01-14-2016 02:31

Re: Zombiereloaded Franug edition with support for CS:GO and CS:S
 
I forget to say that for obtain a good knockback settings in CS:GO you need these cvars:
Code:

sm_cvar mp_tagging_scale "7"
sm_cvar sv_penetration_type 0

Added in csgo config by default: https://github.com/Franc1sco/sm-zomb...e427a1e357de48


EDIT: and added revolver https://github.com/Franc1sco/sm-zomb...966e688dbe8510

nguyenbaodanh 01-15-2016 02:19

Re: Zombiereloaded Franug edition with support for CS:GO and CS:S
 
https://forums.alliedmods.net/showthread.php?t=276779

Crash server with this plugin. can you make it compatible with ZE ?

BTW, Do I have to put the paths of your zombie model in downloads config ? I don't see you put it in there

Zeddy_god 01-17-2016 06:20

Re: Zombiereloaded Franug edition with support for CS:GO and CS:S
 
With store it overrides player skins. At the start of a round, you can see ur store player skin for 0.5 sec then default player skin overrides it. Any fix? I want humans to use store skins.

weeeishy 01-17-2016 16:20

Re: Zombiereloaded Franug edition with support for CS:GO and CS:S
 
Holy Moly, that's what I'm looking for!


Thank you so much Franc.

bebe9b 01-17-2016 21:44

Re: Zombiereloaded Franug edition with support for CS:GO and CS:S
 
L 01/18/2016 - 00:08:29: [SM] Native "SetEntProp" reported: Property "m_nRenderMode" not found (entity 182/info_particle_system)
L 01/18/2016 - 00:08:29: [SM] Displaying call stack trace for plugin "zombiereloaded.smx":
L 01/18/2016 - 00:08:29: [SM] [0] Line 311, E:\franugcompiler\include\entity_prop_stocks. inc::SetEntityRenderMode()
L 01/18/2016 - 00:08:29: [SM] [1] Line 147, zr/weapons/weaponalpha.inc::WeaponAlphaApplyWeaponAlpha( )
L 01/18/2016 - 00:08:29: [SM] [2] Line 98, zr/weapons/weaponalpha.inc::WeaponAlphaOnItemPickupPost( )
L 01/18/2016 - 00:08:29: [SM] [3] Line 432, zr/weapons/weapons.inc::WeaponsOnItemPickupPost()
L 01/18/2016 - 00:08:29: [SM] Native "SetEntProp" reported: Property "m_nRenderMode" not found (entity 182/info_particle_system)

superblack4 01-19-2016 20:42

Re: Zombiereloaded Franug edition with support for CS:GO and CS:S
 
Hello Francisco. I have a question that need your help
When i open the buy menu (B) an d turn it off, the countdown message in hint box is disappear but the countdown sound is still working. how can i fix this issue?
Thx so much

Dim_oK 01-20-2016 13:15

Re: Zombiereloaded Franug edition with support for CS:GO and CS:S
 
I noticed that, sometimes when the infection does not play the sound fz_scream1

Zeddy_god 01-21-2016 08:56

Re: Zombiereloaded Franug edition with support for CS:GO and CS:S
 
I'm experiencing a bug. On random rounds , instead of mother zombie being sent back to base, it will spawn right in between players. I set zr_infect_mzombie_respawn 1 multiple times via proper configs, it still happens. Any idea whats causing it?

Dim_oK 01-21-2016 10:23

Re: Zombiereloaded Franug edition with support for CS:GO and CS:S
 
Quote:

Originally Posted by Zeddy_god (Post 2385147)
I'm experiencing a bug. On random rounds , instead of mother zombie being sent back to base, it will spawn right in between players. I set zr_infect_mzombie_respawn 1 multiple times via proper configs, it still happens. Any idea whats causing it?

It's a well known bug that has been long discussed but has not been fixed

Vaxa 01-21-2016 11:26

Re: Zombiereloaded Franug edition with support for CS:GO and CS:S
 
Bug sound http://i.imgur.com/u5tDRQC.png

Zeddy_god 01-21-2016 14:18

Re: Zombiereloaded Franug edition with support for CS:GO and CS:S
 
Hope francisco figures it out and fixes it. Really annoying bug

Vaxa 01-22-2016 10:26

Re: Zombiereloaded Franug edition with support for CS:GO and CS:S
 
L 01/22/2016 - 15:56:10: Info (map "zm_dustpanic_csgo") (file "errors_20160122.log")
L 01/22/2016 - 15:56:10: [SM] Native "CS_DropWeapon" reported: Weapon 109 is not owned by client 8
L 01/22/2016 - 15:56:10: [SM] Displaying call stack trace for plugin "zombiereloaded.smx":
L 01/22/2016 - 15:56:10: [SM] [0] Line 809, zr/weapons/weapons.inc::WeaponsForceClientDrop()
L 01/22/2016 - 15:56:10: [SM] [1] Line 901, zr/weapons/weapons.inc::WeaponsRemoveAllClientWeapons()
L 01/22/2016 - 15:56:10: [SM] [2] Line 810, zr/infect.inc::InfectHumanToZombie()
L 01/22/2016 - 15:56:10: [SM] [3] Line 362, zr/infect.inc::InfectOnClientHurt()
L 01/22/2016 - 15:56:10: [SM] [4] Line 245, zr/event.inc::EventPlayerHurt()
L 01/22/2016 - 16:12:03: Error log file session closed.

EMINEM_FB 01-22-2016 15:39

Re: Zombiereloaded Franug edition with support for CS:GO and CS:S
 
One problem...

countdown stop ambient when start... :(

Franc1sco 01-22-2016 17:35

Re: Zombiereloaded Franug edition with support for CS:GO and CS:S
 
Quote:

Originally Posted by superblack4 (Post 2384743)
Hello Francisco. I have a question that need your help
When i open the buy menu (B) an d turn it off, the countdown message in hint box is disappear but the countdown sound is still working. how can i fix this issue?
Thx so much

This seems a bug of the cs:go game. So no idea how to fix xD

Quote:

Originally Posted by Zeddy_god (Post 2383995)
With store it overrides player skins. At the start of a round, you can see ur store player skin for 0.5 sec then default player skin overrides it. Any fix? I want humans to use store skins.

This is problem of the store plugin. It will need to add a delay for apply the model.

Zeddy_god 01-23-2016 02:58

Re: Zombiereloaded Franug edition with support for CS:GO and CS:S
 
Quote:

Originally Posted by Zeddy_god (Post 2385147)
I'm experiencing a bug. On random rounds , instead of mother zombie being sent back to base, it will spawn right in between players. I set zr_infect_mzombie_respawn 1 multiple times via proper configs, it still happens. Any idea whats causing it?

Any fix to this please? This is affecting my server a lot. Happens on RANDOM rounds.

Franc1sco 01-23-2016 03:10

Re: Zombiereloaded Franug edition with support for CS:GO and CS:S
 
Quote:

Originally Posted by Zeddy_god (Post 2385147)
I'm experiencing a bug. On random rounds , instead of mother zombie being sent back to base, it will spawn right in between players. I set zr_infect_mzombie_respawn 1 multiple times via proper configs, it still happens. Any idea whats causing it?

I remember this bug and happened some times in my old ZE server when the server was full. Was like sourcemod had been bugged and some functions was not working well so you was needed to restart the server for fix this issue.

I think that I fixed that problem in my server but I cant remember how. Probably was a plugin that was cause this issue. You can try to disable some plugins and check if this still happen. Or post here the plugin list of your server and maybe I can remember was produce it.

Eufa75 01-23-2016 04:29

Re: Zombiereloaded Franug edition with support for CS:GO and CS:S
 
Hi franc1sco,

This is a great plugin.

I dont have any crash with store by zephyrus so, its perfect.

But if I use module weapons and knife + your Stuff to use weapons and knife, i got a lot of crash.

So, i guess, store + module + your plugin first personn + Zr, its not stable..

I Checked all Zr servers and they dont use this Stuff so, this bug is not only for me.

So, server crash at The end of round just before round restart. So, something is in conflit with Zr I guess, maybe about give items, Zr want give items and store too? Well, no idea.

It works fine on others servers like mg, bhop, climb.....

If you can fix it, can you try? And if you want to do it un private request, I can pay for it. (A lot)

Thks in advance,

Eufa75

EMINEM_FB 01-24-2016 16:10

Re: Zombiereloaded Franug edition with support for CS:GO and CS:S
 
nothing...

EMINEM_FB 01-24-2016 16:39

Re: Zombiereloaded Franug edition with support for CS:GO and CS:S
 
Quote:

knockback - Force of the knockback when shot at. Zombies only.
I created Aliens VS. predators server... And I need this knockback for humans too... Please can you add this knockback for humans ?

---------------------------------------------------------------------------------------------------------------------------------------

And please can you add moan sounds for Humans please ? (Because i need it for my Aliens VS. Predators server :) )

Unbelievable 01-25-2016 17:47

Re: Zombiereloaded Franug edition with support for CS:GO and CS:S
 
Hey Franc1sco I would like to say thank you for releasing the support for csgo and as a result I was able to make this wonderful server which is a combination of all your amazing plugins.

[UK] Blaze | Zombie Mod | Store | !hats | No lag - 91.121.83.92:27020
It includes custom arms, custom weapon skins and some awesome classes.

If you want to check it out go for it and if you need help with your server add me on steam: notpeng2
I have fixed a few bugs.

PresidentEvil 01-26-2016 18:33

Re: Zombiereloaded Franug edition with support for CS:GO and CS:S
 
thanks for making this

BGKoKoOo 01-30-2016 10:08

Re: Zombiereloaded Franug edition with support for CS:GO and CS:S
 
Tried your plugin on my csgo server and im getting old errors

[Sound] S_StartSound(): Failed to load sound 'ambient\zr\zr_ambience.mp3'. Can't create mixer.
[Sound] S_StartSound(): Failed to load sound 'zr\fz_scream1.mp3'. Can't create mixer.

Also countdown sounds dont working.

daleGEND 02-08-2016 21:42

Re: Zombiereloaded Franug edition with support for CS:GO and CS:S
 
The countdown sounds are way too loud. Can you also make an option to turn off the countdown sounds?

Zeddy_god 02-19-2016 11:20

Re: Zombiereloaded Franug edition with support for CS:GO and CS:S
 
Server crashing a lot after recent wildfire update francisco :(

natrios 02-19-2016 12:06

Re: Zombiereloaded Franug edition with support for CS:GO and CS:S
 
@up
This is not the fault of the plugin.

Check it:
https://forums.alliedmods.net/showpo...9&postcount=34

eXtreme911 02-20-2016 03:54

Re: Zombiereloaded Franug edition with support for CS:GO and CS:S
 
Hey guys is there a way to set an immunity for the motherzombie ? So for example people with a special human class cant be first zombie as long as other humans without these "flag" are online.

kaeming 02-20-2016 06:43

Re: Zombiereloaded Franug edition with support for CS:GO and CS:S
 
Quote:

Originally Posted by eXtreme911 (Post 2394773)
Hey guys is there a way to set an immunity for the motherzombie ? So for example people with a special human class cant be first zombie as long as other humans without these "flag" are online.

create groups for them and override it

Franc1sco 02-20-2016 08:39

Re: Zombiereloaded Franug edition with support for CS:GO and CS:S
 
Quote:

Originally Posted by BGKoKoOo (Post 2388374)
Tried your plugin on my csgo server and im getting old errors

[Sound] S_StartSound(): Failed to load sound 'ambient\zr\zr_ambience.mp3'. Can't create mixer.
[Sound] S_StartSound(): Failed to load sound 'zr\fz_scream1.mp3'. Can't create mixer.

Also countdown sounds dont working.

Fixed: https://github.com/Franc1sco/sm-zomb...f10b479856e4da

And you need
Code:

zr_infect_mzombie_countdown "1"
for enable the countdown sounds

PresidentEvil 02-20-2016 15:27

Re: Zombiereloaded Franug edition with support for CS:GO and CS:S
 
fran can you make it so zombies slow down when hurt, like when going through fire or when they get shot

kaeming 02-20-2016 19:24

Re: Zombiereloaded Franug edition with support for CS:GO and CS:S
 
Quote:

Originally Posted by PresidentEvil (Post 2395003)
fran can you make it so zombies slow down when hurt, like when going through fire or when they get shot

there's a plugin for that if I'm not wrong , burn slow down


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