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-   -   [L4D & L4D2] Mini Gun Spawner (1.9) [11-Dec-2022] (https://forums.alliedmods.net/showthread.php?t=175152)

Silvers 12-30-2011 22:02

[L4D & L4D2] Mini Gun Spawner (1.9) [11-Dec-2022]
 
9 Attachment(s)
  • Save and auto-spawn the mini guns: .50 Calibre or L4D1 Mini Gun.
  • Highly Recommend using with alexip121093's "Spawn & Movable Machine Gun": http://forums.alliedmods.net/showthread.php?t=154557
  • The auto-spawn data config is saved to l4d_mini_gun.cfg in your servers \addons\sourcemod\data\ folder.



Related Plugins:


Thanks:


Admin Commands: (requires "z" flag)
PHP Code:

sm_mg        // Spawns a temporary Mini Gun at your crosshair. Usage: sm_mg <0|1> (0=.50 Cal / 1=Minigun).
sm_mgsave    // Spawns a Mini Gun at your crosshair and saves to config. Usage: sm_mg <0|1> (0=.50 Cal / 1=Minigun).
sm_mglist    // Displays a list of Mini Guns spawned by the plugin and their locations.
sm_mgdel     // Removes the Mini Gun you are nearest to and deletes from the config if saved.
sm_mgclear   // Removes all Mini Guns from the current map.
sm_mgwipe    // Removes all Mini Guns from the current map and deletes them from the config. 



CVars:

Saved to l4d_mini_gun.cfg in your servers \cfg\sourcemod\ folder.

PHP Code:

// 0=Plugin off, 1=Plugin on.
l4d_mini_gun_allow "1"

// Turn on the plugin in these game modes, separate by commas (no spaces). (Empty = all).
l4d_mini_gun_modes ""

// Turn off the plugin in these game modes, separate by commas (no spaces). (Empty = none).
l4d_mini_gun_modes_off ""

// Turn on the plugin in these game modes. 0=All, 1=Coop, 2=Survival, 4=Versus, 8=Scavenge. Add numbers together.
l4d_mini_gun_modes_tog "0"

// -1=All, 0=Off, other value randomly spawns that many from the config.
l4d_mini_gun_random "2"

// Mini Gun plugin version.
l4d_mini_gun_version 



Changes:
Code:

1.9 (11-Dec-2022)
    - Various changes to tidy up code.

1.8 (10-May-2020)
    - Extra checks to prevent "IsAllowedGameMode" throwing errors.
    - Various changes to tidy up code.

1.7 (01-Apr-2020)
    - Fixed "IsAllowedGameMode" from throwing errors when the "_tog" cvar was changed before MapStart.

1.6 (05-May-2018)
    - Converted plugin source to the latest syntax utilizing methodmaps. Requires SourceMod 1.8 or newer.
    - Changed cvar "l4d_mini_gun_modes_tog" now supports L4D1.
    - Removed unused particle which showed a single error line in L4D1.

1.5 (21-Jul-2013)
    - Removed Sort_Random work-around. This was fixed in SourceMod 1.4.7, all should update or spawning issues will occur.

1.4 (23-Jun-2012)
    - Fixed a stupid mistake which created entities and never deleted them.

1.3 (10-May-2012)
    - Added cvar "l4d_mini_gun_modes_off" to control which game modes the plugin works in.
    - Added cvar "l4d_mini_gun_modes_tog" same as above, but only works for L4D2.

1.2 (14-Jan-2012)
    - Increased the max number of spawns to 48.

1.1 (31-Dec-2011)
    - Removed useless code.

1.0 (31-Dec-2011)
    - Initial release.



Installation:
  • Click "Get Plugin" and put the .smx file into your servers \addons\sourcemod\plugins\ folder.

Updating from 1.2 or older:
  • New cvars have been added: use the Cvar Configs Updater, or delete the old cvars config or manually add them.

SyluxLockjaw100 12-31-2011 01:13

Re: [L4D & L4D2] Mini Gun Spawner (1.0) [31-Dec-2011]
 
Wow nice! Finally no more building them in Stipper,thanks alot of this.

disawar1 12-31-2011 17:06

Re: [L4D & L4D2] Mini Gun Spawner (1.1) [31-Dec-2011]
 
oh dear my flowers ^ ^ )

chatyak 01-30-2012 01:27

Re: [L4D & L4D2] Mini Gun Spawner (1.2) [14-Jan-2011]
 
Where does it spawn these or how does it work exactly? I haven't found a plugin that will give survivors a mini gun that they can carry around and use.

Silvers 01-30-2012 02:21

Re: [L4D & L4D2] Mini Gun Spawner (1.2) [14-Jan-2011]
 
You save it to the map using the commands.

Spawn & Movable Machine Gun: http://forums.alliedmods.net/showthread.php?t=154557

chatyak 01-30-2012 14:43

Re: [L4D & L4D2] Mini Gun Spawner (1.2) [14-Jan-2011]
 
Quote:

Originally Posted by Silvers (Post 1640920)
You save it to the map using the commands.

Spawn & Movable Machine Gun: http://forums.alliedmods.net/showthread.php?t=154557

Hello Silvers,

Would this be correct then?

1) Download / install plugin.

2) While playing map - type sm_mgsave and it will place a mini gun on the map AND save it there for future (on server)?

3) If download/install alexips plugin - then I can walk up to minigun and shift+right click to move it?


Could you do a youtube video to show a tutorial? I'm confused about how to get it installed and working between the two plugins :/

Silvers 01-30-2012 16:22

Re: [L4D & L4D2] Mini Gun Spawner (1.2) [14-Jan-2011]
 
Yes that's it, not very hard is it... Change "l4d_mini_gun_random" to -1 if you want all mini guns to spawn, otherwise it will randomly only select 2 for spawning (or whatever number you specify).

chatyak 01-30-2012 16:52

Re: [L4D & L4D2] Mini Gun Spawner (1.2) [14-Jan-2011]
 
I got it working - thank you silvers for the plugin :) Although, when I use sm_mgsave and then sm_mgclear - it always leaves the miniguns on the map and I have to clear them each time I load the map.

EDIT** woops - I need sm_mgwipe :P

Silvers 06-23-2012 15:56

Re: [L4D & L4D2] Mini Gun Spawner (1.4) [23-Jun-2012]
 
1.4 (23-Jun-2012)
- Fixed a stupid mistake which created entities and never deleted them.

Mitsuru 07-03-2013 06:16

Re: [L4D & L4D2] Mini Gun Spawner (1.4) [23-Jun-2012]
 
Unable to spawn 50cal! Regardless sm_mg 50cal or sm_mg minigun, only spawning minigun.


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