Re: [DODS] DoDS-Bots
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Re: [DODS] DoDS-Bots
Still got this in my errorlogs:
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Re: [DODS] DoDS-Bots
Forget DODS and this bot...play with the original dod along some of the greatest bots developed for it...
haha! Just kidding. just got annoyed on reading some of the last post seems STEAM has done it again on breaking such good things for their games. Good thing I have standalone dods that stays outdated so dods bot will keep on working forever on my end but I'm really having a wonderful time finetunning waypoints and playing my old DOD maps using sturmbot. I even have 3 sets of dod to choose from...dod beta 1.3b nostalgia moments and less recoil here, dod beta 3.1 looks really good and bots now sprint here, dod v1.3 bots and online play here. |
Re: [DODS] DoDS-Bots
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Use http://dodsplugins.com/download/file.php?id=215 with http://dodsplugins.com/download/file.php?id=322 |
Re: [DODS] DoDS-Bots
This is the thread:
http://dodsplugins.com/viewtopic.php?f=13&t=4 |
Re: [DODS] DoDS-Bots
I just meant to correct your first post (of this thread).
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Re: [DODS] DoDS-Bots
Hi Dog.
after todays update the Bots get no damage. you cant kill them. |
Re: [DODS] DoDS-Bots
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11:56:06 meta version And I am still getting this error: Quote:
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Re: [DODS] DoDS-Bots
The bots are the same as ever.
Try restarting your server a couple of times to make sure the latest offsets are updated. And you will have to update to the latest snapshot, but you will have done this already! As for the KillTimer error, I'll check it out. I might have missed killing a timer when a map changes. |
Re: [DODS] DoDS-Bots
Regarding the Killtimer:
It seems that this error only appears if I run a map where is not a nav-file present and a map with a nav file as nextmap. This error does not appear if I run following cycle: dod_donner dod_anzio dod_avalanche dod_colmar <- till here no error in logs dod_orange_fight_arena <- nav file not present in errorlogs dod_donner <- kill timer error appears Maybe the switching between this is causing this? If you are doing a new verion: Can you please add a cvar to measure the details of logging? I am aware that I am running maps without nav-files and I do not like this to read everytime in the errorlogs XD Maybe creating a seperate log for Bots only will also do this trick |
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