Re: Polymorph: Mod Manager
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Re: Polymorph: Mod Manager
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does it crashes when changing to any map or just a certain map. 2.I didn't see hideNseek in your plugins.ini, so I don't see how that's possible. 3.You will need to setup a hidenseek.ini and add de_dust to it's map.ini. Edit: @NeoSZM Just ignore Pratham966. |
Re: Polymorph: Mod Manager
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@Pratham966 All your rambling is confusing. I already told you Polymorph has nothing to do with server.cfg. Don't delete mapcycle.txt, leave it with maps in it. I don't remember if you had any more answerable questions because your posts are painful to read. |
Re: Polymorph: Mod Manager
Yes bro n sorry once again :)
Now everything seems ok... should i keep my default mapcycle.txt or i have to keep it blank???? which maps we should include in it???? |
Re: Polymorph: Mod Manager
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Re: Polymorph: Mod Manager
Sorry, my english isn`t good.
I haven`t vote for map, after voting for MOD. After voting for MOD (1 minute?) server want to change map, and it crashes. |
Re: Polymorph: Mod Manager
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Also, what mode do you have it set on? |
Re: Polymorph: Mod Manager
I have a gungame/deathmatch rotation. Podbots will load in gungame, but when it switches to deathmatch there are no podbots. meta list shows pod bot running, but there are no bots.
Is there something I'm missing? |
Re: Polymorph: Mod Manager
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Re: Polymorph: Mod Manager
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I'm still not sure what the problem is, though. I looked at it some more today and it's not specifically deathmatch that doesn't load them. It just seems sometimes they don't load... I guess I'll have to wait until I have a bit more information and post back once I've pinpointed the problem lol. |
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