Re: Polymorph: Mod Manager
Did you look at the CSDM note in the second post in the thread? Also, if you disable Polymorph and run only CSDM with your plugins, does it have any issues?
|
Re: Polymorph: Mod Manager
Quote:
unknown unknown unknown strip_weapons bad load unknown unknown unknown weapons_stay bad load unknown unknown unknown spawnmode bad load unknown unknown unknown remove_bomb bad load unknown unknown unknown spawn_wait_time bad load CSDM Main 2.1.1 CSDM Team csdm_main.amxx running CSDM Equip 2.1.1 CSDM Team csdm_equip.amxx running CSDM Spawn Editor 2.1.1 CSDM Team spawn_editor.am running CSDM Misc 2.1.1 CSDM Team csdm_misc when changing mods, my admin rights sometimes disappear L 06/19/2022 - 23:35:09: [AMXX] Run time error 10: native error (native "menu_additem") L 06/19/2022 - 23:35:09: [AMXX] [0] csdm_equip.sma::buildMenu (line 711) L 06/19/2022 - 23:35:09: [AMXX] [1] csdm_equip.sma::plugin_init (line 136) |
Re: Polymorph: Mod Manager
If you don't answer the questions then it's hard to provide any help. If the plugins don't work when not using Polymorph then you need to fix those plugins.
|
Re: Polymorph: Mod Manager
Quote:
Everything works without the polymorph plugin. The big problem is that nowhere is it explained how exactly to add csdm in this plugin... |
Re: Polymorph: Mod Manager
The only caveat that I know of to using CSDM with Polymorph is what I already told you was documented in the second post in this thread. However, it doesn't seem to explain the errors you're seeing.
Polymorph doesn't change how other plugins function, it just determines which plugins are supposed to be loaded by AMX Mod X when the next map starts. In my experience, a "bad load" usually means that either the plugin cannot be found in the plugins folder or it's not a valid plugin. Also, make sure that there are not any other "plugins-*.ini" files in the config folder. To be able to investigate any further, you'd probably need to zip up your addons/amxmodx/configs/polymorph folder and attach it here so that I can look at it. |
Re: Polymorph: Mod Manager
Quote:
Thank you so much for so many years of doing these things and still continuing to help people... |
Re: Polymorph: Mod Manager
Quote:
What options are you looking for and what newer plugin are you referring to? |
Re: Polymorph: Mod Manager
Quote:
So far, I've found three multi-mod plugins. I couldn't drive the first one. Here it is : https://forums.alliedmods.net/showthread.php?p=856405 I read 50 pages and tried everything, but I had so many problems with it that I gave up. maybe I should try again, because now I'm better oriented. The second plugin I found is yours, which is currently working, but I noticed that in gun game mode the same map is often repeated, which is quite strange. And the third plugin I found is this one, but with it I couldn't stop csdm from going to the other mods and mixing with them. Your poly-off not work on this third multimod. I don't know why and i don't know how to stop csdm for other mods. Here : https://forums.alliedmods.net/showth...=273020&page=4 but you know you even wrote there... The whole thing is that multi mode must have one command to change the mode and another to change the maps in the particular mode. I use Google for translation and I hope you can understand what I am trying to write. |
Re: Polymorph: Mod Manager
Quote:
Quote:
|
Re: Polymorph: Mod Manager
Quote:
When I select a mod some maps start to alternate. But I want to be able to change these maps at will in the particular mod. Specific maps for a specific mod, but being able to change them. And here we just have a mod change and that's it. |
All times are GMT -4. The time now is 13:45. |
Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.