Quick Messages
2 Attachment(s)
This plugin is a quick message script. Post all bug reports/ideas here and view current status here. Bug reports/ideas posted on the forums will not be taken. Use your forum user name and password to log in.
REQUIREMENT:
To access the GUI menu all you need is the "reservation" (a) flag. This plugin goes great with the Group/Clan Tag plugin. MESSAGES: Store all message in here. Up to 255! (0 - 254)
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Re: Quick Messages
nice idea !
cya |
Re: Quick Messages
you know its like advert. kinda...
anyway. i get an error with quick message L 07/01/2007 - 16:44:38: Info (map "fy_iceworld_lg") (file "errors_20070701.log") L 07/01/2007 - 16:44:38: [SM] Fatal error encountered parsing translation file "plugin.quickmsg.txt" L 07/01/2007 - 16:44:38: [SM] Error (line 0, column 0): Stream failed to open L 07/01/2007 - 16:44:39: [SM] Plugin "quickmsg.smx" encountered error 4: Invalid parameter or parameter type L 07/01/2007 - 16:44:39: [SM] Native "VFormat" reported: Language phrase "QM_CONSOLE_LOADING" not found L 07/01/2007 - 16:44:39: [SM] Debug mode is not enabled for this plugin. L 07/01/2007 - 16:44:39: [SM] To enable debug mode, edit plugin_settings.cfg, or type: sm plugins debug 12 on |
Re: Quick Messages
You did copy the .txt file into addons/sourcemod/translation, right?
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Re: Quick Messages
Quote:
i checked the zip file, but no .txt file included. maybe missing? |
Re: Quick Messages
Edit: Re-uploaded the zip with the txt file. You would only see that text if you were watching the console while the server changing maps.
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Re: Quick Messages
still gives an error. the '.txt' file is in translations.
L 07/03/2007 - 12:24:25: [SM] Plugin "quickmsg.smx" encountered error 25: Call was aborted L 07/03/2007 - 12:24:25: [SM] Native "SetFailState" reported: [QM] FATAL *** ERROR *** Messages and Keys do not match. Quote:
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Re: Quick Messages
Quote:
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Re: Quick Messages
// Quick Messages
// Configuration File // By Shane A. ^BuGs^ Froebel "QuickMessages" { /** MAX 1024 Charecters in the message. This includes spaces! * MAX 255 Messages. * Each Key, Must have a Correspoding Message. * Otherwise it will fail. **/ "Messages" { "0" "Watch your language please. Thank you." "1" "CT's -- Complete the Objective (Resuce Hostages)." "2" "CT's -- Complete the Objective (Resuce Hostages)." "3" "T's -- Complete the Objective (Bomb)." "4" "Please leave the spawn area or get kicked. Thank you." "5" "Please join a team or get kicked. Thank you." "6" "Please have all names appropriate or get kicked. Thank you." "7" "Visit our forum at www.div2rm.com" "8" "Psychostats at http://wscdiv.stats.nuclearfallout.net/" } "Key" { "0" "Language" "1" "CT Complete Obj (Hostages)" "2" "CT Complete Obj (Defuse)" "3" "T Complete Obj (Bomb)" "4" "Spawn" "5" "Spectators" "6" "Bad Name" "7" "DIV" "8" "Psychostats" } } Quote:
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Re: Quick Messages
Ok. It's not a bug per say. iI's because of where I do the loading of the config file. I will fix that up later today and release it. :) Just post something on the issue list so it can remind me.
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