TF2 Critvote
1 Attachment(s)
This plugin starts a critvote 20 sec after the first client is connected.
Changelog: v.1.0.0 -initial release |
Re: TF2 Critvote
is this a vote for crits to be on with normal settings or completely off, or is it something else?
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Re: TF2 Critvote
Quote:
ServerCommand("tf_weapon_criticals 0"); so yeah it seems to turn crits completely off depending on vote. though I'm not a programmer so don't quote me. |
Re: TF2 Critvote
does this vote start every map change?
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Re: TF2 Critvote
Yes.
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Re: TF2 Critvote
Woah looking at the source this could be edited to be almost anything.. Cheats vote, Alltalk, even toggling other plugins! Call me stupid but I find this a very valuable example as I'm not really a 'start from scratch' programmer. Thanks for this even if it dosent get approved! Rep+
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Re: TF2 Critvote
:)
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Re: TF2 Critvote
Hey man. Love the plugin. Our server runs nocrits all the time, so i tweaked the vote to reflect that. It now asks to enable crits instead of disabling them. I'll repost the updated code.
Thanks again for all your work on this. It's a lifesaver!! Code:
//Includes: |
Re: TF2 Critvote
I'm still a little new at all this, but could this be modified to allow it to be a client-triggered vote instead of automatic?
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Re: TF2 Critvote
Quote:
Sourcemod can do anything. Remember that. :) |
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