Re: [CSS] Weapon Restrict
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Re: [CSS] Weapon Restrict
Yes, I tell about weapon on the floor, becouse when anybody pick up the weapon during wurm-up, it dissapeared and switched on the gifted weapon with playing animation. And this action take 2-3 second of playing time and player can't shoot during animation. This is not good, especially if on aim-map so many weapons on the floor (map for example - $2000$)
Code for removing weapon you can take from this plugin http://forums.alliedmods.net/showthread.php?t=94572 :wink: |
Re: [CSS] Weapon Restrict
Hmm intresting actually. Ive ran over tons of weapons on warmup before and it dosnt even switch to it. It instantly removes it. What warmup weapon are you using or is it any?
Edit: Hmmm nvm i just tested with warmup weapon deagle and yea i see it trying to switch and switch back ill look into it cause it shouldnt try to do that but... Ill also add support to remove them from the ground. |
Re: [CSS] Weapon Restrict
I thought of a feature that could be implemented. When you pick up a restricted weapon like awps it could say The weapon AWP is restricted to 2 per team or something along those lines.
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Re: [CSS] Weapon Restrict
Respawn at Warmup would be very nice (and important)!
A Question: PerPlayercount restrict not combined with the normal restrict? Is it right? Either this or that? |
Re: [CSS] Weapon Restrict
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And I find another bug during warmup this HE-granades. If player pick up HE from the floor (same map $2000$ and some others have HE on the floor) then player switched in mode like spectator with knife (he can't cut enemy and can't throw HE) If you add code for removing weapons during warmup or fix this 2 bugs that will be nice :wink: |
Re: [CSS] Weapon Restrict
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Yup im currently trying to fix second bug :) thats why i havent released the new version cause i found that bug so i gotta fix it first. It happens when you pick up a nade it gives you another and it tries to switch to the one it gave you but it obviously dosnt exist :/ i have a simple fix so should be done soon. As for the first bug it seems to be any of the weapon slots if you have knife or nade out it dosnt auto switch (for me atleast maybe its if you have autoswitch enable) so yea ill have to remove it from ground i still havent added that yet but will do tomorrow :) thanks for reporting the bugs :) |
Re: [CSS] Weapon Restrict
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In per player config i have 4 players 2 awps 8 players 4 after 8 is passed it will use the normal restrict one (the one inside the config for all weapons) so it would be 4 players or less 2 8 players to 5 it would be 4 awps and then more than 8 players it would use the normal config one. Hopefully that helps if not ill try to explain it again lol... |
Re: [CSS] Weapon Restrict
I know this may seem like a lot of work but when you edit it for the next release is there any chance you could fix the capitalization of the weapon names? It just looks slightly unprofessional when it's all in lower case, and I have OCD so it drives me crazy. :oops:
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Re: [CSS] Weapon Restrict
Hi all,
Sry for my bad english i'm french :p I have a problem with the plugin. I try to restrict awp and flash in "cs_mansion2" map, so i create "cs_mansion2.cfg" file in "/cstrike/addons/sourcemod/configs" directory with 2 commands in who are : Quote:
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Can some1 help me ? Thanks |
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