Disconnected players func_tank fix (HLDS-bug crash fix too)
1 Attachment(s)
Recently it has been discovered a crash bug on HLDS related with func_tank entities.
Here it's the issue at official Half-Life Github: https://github.com/ValveSoftware/halflife/issues/2594 The issue is related to player disconnection while using a func_tank entity. Is this issue affecting me? Only if your server is using a map that has a func_tank entity. It's an entity used on too many jailbreak maps. For example: the six canyons at jb_snow [ Screenshot ] [ Video ] According to this comment: https://forums.alliedmods.net/showpo...76&postcount=6 It's already fixed at ReGameDLL What's a func_tank entity? "It simulates a gun turret that can aim and shoot things." from https://developer.valvesoftware.com/wiki/Func_tank So, if you have a map in your server with something like this, that entity probably is a func_tank and your server it's affected by the issue. List of entities affected and fixed by the plugin:
Steps to reproduce both issues First, a bug appeared. Steps to reproduce:
Then, players can abuse this bug to cause a server crash. We will need two different players. Steps to reproduce:
To protect our servers against this bug abuse, I made a plugin to fix the bug while we wait for an official fix by Valve. Possibly someone can provide a better way to fix this bug. Any improvement for the plugin will be welcomed. For developers:
Plugin was tested and working well. Changelog Code:
v0.2 (01 june 2020) |
Re: Disconnected players func_tank fix (crash fix too)
Is this needed on RegameDLL too ?
|
Re: Disconnected players func_tank fix (crash fix too)
For those who are not coding: can you give examples when this funktion is needed, like plugins, maps or in what conditions?
|
Re: Disconnected players func_tank fix (crash fix too)
Quote:
It's an entity used in most of jailbreak maps. For example: jb_snow has six canyons like func_tank Quote:
Seems that it's not fixed at rehlds or regamedll. Anyways, test yourself. You have the steps to reproduce the visual bug and the crash. |
Re: Disconnected players func_tank fix (crash fix too)
Quote:
Crash seems to be fixed (don't know if server has some plugin protection, but I doubt...) Visual bug stills present. |
Re: Disconnected players func_tank fix (crash fix too)
Quote:
https://github.com/s1lentq/ReGameDLL_CS/pull/400 |
Re: Disconnected players func_tank fix (HLDS-bug crash fix too)
Plugin updated
Code:
v0.2 (01 june 2020) |
All times are GMT -4. The time now is 06:13. |
Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.