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-   -   [CS:S]Trikz 0.6.6 (Updated 27-12-2012) (https://forums.alliedmods.net/showthread.php?t=136826)

ojmdk476oj 05-27-2011 07:21

Re: [CS:S]Trikz
 
Quote:

Originally Posted by lordoflort (Post 1471596)
Few questions:

1. Would you be able to add multiple menu-triggers? Like the letter "t".
2. Would you be able to customize the menu appearance, with no experience in PAWN coding?

Regards
lordoflort

1. you can just bind a key to sm_trikz ex. "bind j sm_trikz"
2. No i would not add support so you can customize the menu. If you want you can just edit in the .sp file.

bobis 07-31-2011 08:13

Re: [CS:S]Trikz
 
This plugin really messes up with mani admin plugin. I mean , even though the plugin is disabled, with "sm plugins unload trikz" at server.cfg , mani admin plugin looks weird , as if it don't recognize the game and works only with ESCAPE style menus....

Plz anyway to fix that??

Also, is this plugin able to cause physical mayhem, when you blocking and noblocking people, like No Block does? For further info, look here...

https://forums.alliedmods.net/showthread.php?t=99819

Dagostino 01-22-2012 15:20

Re: [CS:S]Trikz
 
hello guys ,
i have a question for this plugin , on my server it's working really fine but i want know , if it's possible to reduce the delay between 2 flashbang with the autoswitch ?
i tryed looking in the script but i'm noob with coding...

i hope you understand what i mean , i know my english is very bad :mrgreen:

thank's...

Glite 01-22-2012 15:59

Re: [CS:S]Trikz
 
Quote:

Originally Posted by Dagostino (Post 1636749)
hello guys ,
i have a question for this plugin , on my server it's working really fine but i want know , if it's possible to reduce the delay between 2 flashbang with the autoswitch ?
i tryed looking in the script but i'm noob with coding...

i hope you understand what i mean , i know my english is very bad :mrgreen:

thank's...

Select flashbang code:
Code:

public Action:selectf(Handle:timer, any:client)
{
    FakeClientCommand(client, "use weapon_knife");
    FakeClientCommand(client, "use weapon_flashbang");
}

Code:

CreateTimer(0.15, selectf, client);
I hope you know where you need to put this.

Dagostino 01-22-2012 16:24

Re: [CS:S]Trikz
 
thank's you for your answer ! :)

yes it's ok , i found how put this...really thank's you ! it's working ! :)

Dagostino 01-24-2012 13:10

Re: [CS:S]Trikz
 
i come back for know if it's possible to add into the menu "autobunny off / on" like the block / unblock ?

i use the ez hop plugin , it is possible to do a mix of ez and trikz plugin ?

the command for enable / disable ato bunny is : ezhop_enableautojump , but this command is for server , can it work for each player ?

thank's ... and sorry again for my english :oops:

ojmdk476oj 01-26-2012 04:59

Re: [CS:S]Trikz
 
Is it this plugin you are using?

Dagostino 01-26-2012 05:38

Re: [CS:S]Trikz
 
yes johan :)
do you think it's possible to do a mix between ez hop and trikz plugin ?

thank's you !

ojmdk476oj 01-26-2012 08:40

Re: [CS:S]Trikz
 
I should be possible, but. If i add it i would also make some updates to it.

May i ask, how does the plugin run on your server? Does it lag or anything (was the reason i wanted to get this plugin unapproved)

Dagostino 01-26-2012 08:58

Re: [CS:S]Trikz
 
the two plugins run fine ! no bug , no lags , nothing anormal for now .

the idea is to add the automatic bhop in the trikz menu (for each players) if you can do that , you are very cool :D

for now the menu is like that :

1 - give flash
2 - menu autoflash (1 autoflash , 2 autoswitch)
3 - toggle blocking
4 - menu checkpoint (1 - save first , 2 - load first , 4 - save second , 5 - load second )
5 - respawn

and i want add :

6 - toggle autobunny


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