Re: Advertisements
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Re: Advertisements
I could do that Frostbyte, but it's nicer to have it say on/off than 1/0 isn't it? And don't make me do {IF}{ELSE} :P I'll think about it anyway.
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Re: Advertisements
Any chance you can have {TIMELEFT} read the number of rounds remaining if the map's set to mp_timelimit 0 and suffix with the word Rounds when appropriate?
X Rounds if mp_timelimit 0 (I need to use mp_maxrounds instead of mp_timelimit for cp_badlands :| ) |
Re: Advertisements
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Re: Advertisements
i set the interval to 300, but ads are still appearing every 30 secs
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Re: Advertisements
Sweet ! thanks!
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awesome plugin, works great. :D
seemed like bugs thought of a way to color that chat messages, maybe u can thief some his code. XD |
Re: Advertisements
fattitj: It needs a mapchange, I didn't bother to make it update when you change the cvar. I'll obviously look into everything else mentioned, it's just alot of requests, so one feature at a time :)
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Re: Advertisements
Do you guys know where I can find a list of the color constants? I found like COLOR_DEFAULT (1), COLOR_TEAM (3) and COLOR_GREEN (4) for SourceMod, and COLOR_NORMAL, COLOR_RED, COLOR_BLUE, COLOR_GRAY and COLOR_GREEN for AMX, but I'm not sure if those all work for SourceMod too. Plus I got 3 shades of green for 3, 4 and 5... I'm guessing I can't use all the colors that work for sm_tsay :(
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Re: Advertisements
DJ, the COLOR_GREEN, COLOR_TEAM and COLOR_DEFAULT are all colors for chat messages. Their color is exactly as they are defined, and are used as I posted above.
As far as I'm aware, those are the only chat message colors available. Steve |
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