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-   -   [L4D2] Tank By Threat (https://forums.alliedmods.net/showthread.php?t=319844)

user2000 02-18-2020 12:09

Re: [L4D2] Tank By Threat
 
this error comes out

Quote:

L 02/18/2020 - 10:20:20: [SM] Exception reported: Invalid Handle 0 (error 4)
L 02/18/2020 - 10:20:20: [SM] Blaming: l4d2_boss_flow_control.smx
L 02/18/2020 - 10:20:20: [SM] Call stack trace:
L 02/18/2020 - 10:20:20: [SM] [0] SDKCall
L 02/18/2020 - 10:20:20: [SM] [1] Line 133, D:\My\sp\l4d2_boss_flow_control.sp::OnGameFra me
L 02/18/2020 - 10:20:20: [SM] Exception reported: Invalid Handle 0 (error 4)
L 02/18/2020 - 10:20:20: [SM] Blaming: l4d2_boss_flow_control.smx
L 02/18/2020 - 10:20:20: [SM] Call stack trace:
L 02/18/2020 - 10:20:20: [SM] [0] SDKCall
L 02/18/2020 - 10:20:20: [SM] [1] Line 133, D:\My\sp\l4d2_boss_flow_control.sp::OnGameFra me

SpiritBob 02-23-2020 05:02

Re: [L4D2] Tank By Threat
 
Add a command to disable this on finales? Or add a command to set a different number of tanks for finales?

Dominatez 02-23-2020 09:30

Re: [L4D2] Tank By Threat
 
How later is later ?

L4d1 still gives this error.

14:23:31 L 02/23/2020 - 09:23:29: [SM] Exception reported: Address cannot be null
14:23:31 L 02/23/2020 - 09:23:29: [SM] Blaming: l4d_tank_by_threat.smx
14:23:31 L 02/23/2020 - 09:23:29: [SM] Call stack trace:
14:23:31 L 02/23/2020 - 09:23:29: [SM] [0] LoadFromAddress
14:23:31 L 02/23/2020 - 09:23:29: [SM] [1] Line 43, l4d_tank_by_threat.sp::OnMapStart

fdxx 02-10-2021 20:38

Re: [L4D2] Tank By Threat
 
spawn tank via flow.

This plugin is really great, Thank you.

But how to get the actual spwan flow of the tank? So that players can query in advance.

BHaType 02-16-2021 17:42

Re: [L4D2] Tank By Threat
 
Quote:

Originally Posted by fdxx (Post 2736446)
spawn tank via flow.

This plugin is really great, Thank you.

But how to get the actual spwan flow of the tank? So that players can query in advance.

Maybe I will add this feature in the future

Shao 06-21-2021 07:25

Re: [L4D2] Tank By Threat
 
Getting crashes on server start with Linux.

Edit: Nav Loot is also crashing on server start.

https://crash.limetech.org/urqkycskl3pu

bald14 09-23-2021 07:50

Re: [L4D2] Tank By Threat
 
Can you help me fix it ?
Quote:

L 09/23/2021 - 18:47:20: [SM] Exception reported: Invalid Handle 0 (error 4)
L 09/23/2021 - 18:47:20: [SM] Blaming: l4d2_boss_flow_control.smx
L 09/23/2021 - 18:47:20: [SM] Call stack trace:
L 09/23/2021 - 18:47:20: [SM] [0] SDKCall
L 09/23/2021 - 18:47:20: [SM] [1] Line 133, D:\My\sp\l4d2_boss_flow_control.sp::OnGameFra me
L 09/23/2021 - 18:47:20: [SM] Exception reported: Invalid Handle 0 (error 4)

Psyk0tik 09-23-2021 08:47

Re: [L4D2] Tank By Threat
 
Quote:

Originally Posted by bald14 (Post 2758610)
Can you help me fix it ?

This plugin only seems to support Linux. Judging by your other posts, you seem to be running a Windows server, so this plugin won't work for you.

bald14 09-23-2021 08:50

Re: [L4D2] Tank By Threat
 
Quote:

Originally Posted by Psyk0tik (Post 2758616)
This plugin only seems to support Linux. Judging by your other posts, you seem to be running a Windows server, so this plugin won't work for you.

Thank for your help . I got a trouble , can you help me fix it
Quote:

[SM] Exception reported: Cannot create new entity when no map is running
[SM] Blaming: l4d2_l4d1_survivors_fix.smx
[SM] Call stack trace:
[SM] [0] CreateEntityByName
[SM] [1] Line 137, C:\steam\common\Left 4 Dead 2\left4dead2\addons\sourcemod\scripting\l4d2_ l4d1_survivors_fix.sp::FireEntityInput
[SM] [2] Line 37, C:\steam\common\Left 4 Dead 2\left4dead2\addons\sourcemod\scripting\l4d2_ l4d1_survivors_fix.sp::RoundStart
Error log file session closed.

Psyk0tik 09-23-2021 09:07

Re: [L4D2] Tank By Threat
 
Quote:

Originally Posted by bald14 (Post 2758617)
Thank for your help . I got a trouble , can you help me fix it

This thread isn’t for that plugin. You already asked for help with that error in that plugin’s thread, so you’ll have to wait for an answer there. Also, you are derailing this thread’s topic by asking about another plugin, which is against one of the forum rules:

Quote:

Originally Posted by Forum Rules
Do not derail threads or post completely unrelated topics in a thread.



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